Hello!
I'm new in creating liveries of moded cars from GTA:SA using Zmodeler2. So, i don't know how to find out the size because i don't have black color on background of remap.
So, here you are 2 links, first is a photo with my background and the second is with a youtuber's background.
1st:
https://imgur.com/CDwkOiX
2nd:
https://imgur.com/4qYpo4h
Finding out size of remap
Moderator: Oleg
Re: Finding out size of remap
If I'm not mistaken, it's in viewport menu Display->Background->Color.
Re: Finding out size of remap
I went to setting and i accesed viewport and it shows one option named layer.
Re: Finding out size of remap
you were not supposed to.valietre wrote:I went to setting
I've said "viewport's menu" where it says "Display".
Re: Finding out size of remap
Ok, thanks.Oleg wrote:you were not supposed to.valietre wrote:I went to setting
I've said "viewport's menu" where it says "Display".
Re: Finding out size of remap
Hello, again.
I done what you said but isn't background at remap, Tripod and Pivot Helper. If i can't do this then how can i know the size of the remap?
I done what you said but isn't background at remap, Tripod and Pivot Helper. If i can't do this then how can i know the size of the remap?
Re: Finding out size of remap
I might not be getting your problem point. May you post a screenshot and draw there what exactly is wrong and/or what exactly you need to see in ZModeler?
I assume you don't see the "square" of texture you need to remap onto? you can force to show some texture in UV remapper by using "Edit UV" tool with "Force material" option in the bottom and specify there "Default material". Then load desired texture onto "Default" material in "Texture layers" rollup set.
I assume you don't see the "square" of texture you need to remap onto? you can force to show some texture in UV remapper by using "Edit UV" tool with "Force material" option in the bottom and specify there "Default material". Then load desired texture onto "Default" material in "Texture layers" rollup set.