Model brake after integration
Moderator: Oleg
Model brake after integration
Hi everyone! Recently I faced a weird issue. When I had been editing a custom car engine in ZModeler 2.2.6 (992) and finally attached it to the transmission, the obtained node turned out to be broken! I mean some parts (and vertices) of it became missing, other vertices just stuck down to another ones. Does anybody know what caused this. Is it because that engine was made in 3ds max and after importing into ZModeler become to work improperly?
Will be very appreciative for answers!
here`s the image
Will be very appreciative for answers!
here`s the image
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- Posts: 7
- Joined: Thu May 16, 2019 3:42 am
Re: Model brake after integration
Importing models made in 3ds max could be a problem, so could you explain which format you use to exchange models between max and Zmod?
Re: Model brake after integration
Maybe I didn`t specify I downloaded already fully completed tuned car with a custom engine which I adjusted for my mods. So I use ready-made dff files. What do you think, can that problem be solved?
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- Posts: 7
- Joined: Thu May 16, 2019 3:42 am
Re: Model brake after integration
So you modding for GTA, right? Then I know exactlly the problem, as I am modding for GTA to and have experienced the same problem. Models exported with old scripts like Kams or or Deniskas ones are in genral not Zmodeler compatible.123 wrote:Maybe I didn`t specify I downloaded already fully completed tuned car with a custom engine which I adjusted for my mods. So I use ready-made dff files. What do you think, can that problem be solved?
The only solution I know is to import the dff files to max and reexport them with a proper exporter.
Re: Model brake after integration
Oh, thanks. I`ll check this
Re: Model brake after integration
...and could you tell me what script you used?
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- Posts: 7
- Joined: Thu May 16, 2019 3:42 am
Re: Model brake after integration
You mean which script is Zmodeler compatible, right?123 wrote:...and could you tell me what script you used?
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- Posts: 7
- Joined: Thu May 16, 2019 3:42 am
Re: Model brake after integration
You have PM.123 wrote:Yeah
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- Joined: Tue Oct 19, 2021 3:07 pm
Re: Model brake after integration
Hey!!! can you tell me too what script is compatible? pleasegtafan2019 wrote: ↑Fri May 24, 2019 3:19 amYou mean which script is Zmodeler compatible, right?123 wrote:...and could you tell me what script you used?