NFS Carbon import problem

ZModeler2-related discussion. General questions, howto, etc.

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gtafan2019
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Joined: Thu May 16, 2019 3:42 am

NFS Carbon import problem

Post by gtafan2019 »

So after it turned out to be imposible to import NFSMW models with thextures, I tried to mport Carbon equivalents and at least some textures are imported with the model unfortunatelly not all ones. Here a small part of the error list:

Image

First thought I forgot to put that textures into the folder, but textures which are defenetly inside the folder were not imported.
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Oleg
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Re: NFS Carbon import problem

Post by Oleg »

There are no texture names inside .bin file, they are referred by ID values. The filter can check textures BIN files for textures as there are ID values for each texture there. However, the model BIN file might refer to whatever texture it likes to. Some of them might be from "GLOBAL" or "SHARED" texture packages. That is why you can see a lot of missing textures on import.

If I'm not mistaken, you can specify several texture package files on import, so an importer will have better change to locate required texture(s).
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