Texture tile problem

GTA:V Modding with ZModeler3 discussion.

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Texture tile problem

Postby Aquamenti » Sun Sep 03, 2017 8:07 am


I edited material settings so that in Zmodeler3 a mapped texture will not repeat, like this:

Unfortunately, in OpenIV and ingame the texture repeats like this:

Is there anything I can do in Zmodeler to prevent this without mapping the doors whole?
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Re: Texture tile problem

Postby Oleg » Sun Sep 03, 2017 9:01 pm

no. cut the door and assign material with overlay onto just a group of polygons that requires an overlay logo.
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