Wheel problem when exported!

GTA:V Modding with ZModeler3 discussion.

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Wheel problem when exported!

Postby JipNL12 » Thu Jun 22, 2017 8:42 am

The problem is that when I export my model and try it in-game the wheels are switched, so when I press W the car is going backwards and when I press S it's going forwards.

However, when I press D the car turns right and when I press A the car turns left, so that works fine.

I've tried to mirror the geometry etc. But nothing seems to work.

Any of you guys who know what's going on?
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Re: Wheel problem when exported!

Postby Oleg » Thu Jun 22, 2017 9:40 pm

import original model into the same scene and ensure your vehicle is facing the same direction; then ensure local axes on "chassis" object match in direction; you can copy them from original vehicle; then ensure axes on wheel and wheel collisions are matching: in particular, axes direction should match, position is not significant. Finally, ensure correct names are given to wheels.
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