Oleg wrote:Try this as a reference material:
To bind mesh and skeleton, use Select\Mark tool on skeleton base (big sphere); then use Rigging\Bind tool and click on mesh object while skeleton base is still marked.
Thank you very much, but I don't know what the problem is. I deleted the GTA5 game model, leaving only the skeleton file and save. The game role model is exported to obj format. Finally, open the file with the bone and import the model in obj format, and then follow the steps you mentioned above. But when I'm at the top of the bone, right click on "Bones > bone Current", nothing happens. How do I continue to operate, I hope to get your answer. thank you.
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