Report Import/Export bugs here

GTA:V Modding with ZModeler3 discussion.

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Re: Report Import/Export bugs here

Postby eljamon88 » Sat Jul 08, 2017 10:52 am

Hi,

I did like you told and tried that. Unfortunately, I still have missing wheels on that car.

Any other suggestions?
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Re: Report Import/Export bugs here

Postby sergi » Sun Jul 09, 2017 12:08 am

When I export street lights they become too fragile, like falling down when just walking up to them, or when shooting the pole with a pistol. How can I fix this?
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Re: Report Import/Export bugs here

Postby Oleg » Sun Jul 09, 2017 6:56 am

@sergi, this issue is going to be under exploration quite soon, I'm aware of bad collision and behavior of map objects.
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Re: Report Import/Export bugs here

Postby sergi » Sun Jul 09, 2017 9:59 am

Oleg wrote:@sergi, this issue is going to be under exploration quite soon, I'm aware of bad collision and behavior of map objects.

Ok thanks!
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Re: Report Import/Export bugs here

Postby Gta5KoRn » Mon Jul 17, 2017 9:03 am

i get a bug since 3.1.5:
"Collision object "chassis [COL]" has no associated bone or geometry. It was ignored as it can't be used on its own."
i have a file that fixes that bug: gta_parts.xml, but then i have to import many cars again to get parts like spoiler, scoop etc working again...
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Re: Report Import/Export bugs here

Postby Gta5KoRn » Mon Jul 17, 2017 1:18 pm

another bug: when i attach an object to another and cancel this i get appcrash.
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Re: Report Import/Export bugs here

Postby Oleg » Mon Jul 17, 2017 11:20 pm

send me a .z3d file that causes "chassis [COL]" problem on export.

also, if you have a .z3d file that I can reproduce attach->undo->crash, send me this .z3d file and specify objects I need to attach to reproduce the problem.
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Re: Report Import/Export bugs here

Postby Gta5KoRn » Tue Jul 18, 2017 8:43 am

PM'd
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