Report Import/Export bugs here

GTA:V Modding with ZModeler3 discussion.

Moderator: madga182

Re: Report Import/Export bugs here

Postby Oleg » Tue Oct 03, 2017 12:03 pm

send me dds with bc7 format and a screenshot on how it actually looks like (and its alpha channel screenshot if avail)
User avatar
Oleg
Site Admin
 
Posts: 7698
Joined: Fri Feb 06, 2004 3:54 am

Re: Report Import/Export bugs here

Postby Gta5KoRn » Tue Oct 03, 2017 1:42 pm

here the texture: https://www.mediafire.com/file/irb451al ... sign_2.dds incl alpha channel.
and this is the preset i use to save the texture: https://imgur.com/a/MuJR5
i think only "Linear" presets will work for gta5. with another one OpenIV will crash by import.
here the plugin for photoshop, if you dont have it: https://software.intel.com/en-us/articl ... rks-plugin
btw DirectX11 graphic setting is needed in the game. With dx10 these textures will not be loaded.
Why this BC7 format? because it keeps the best quality and highest compression of the texture. When i save as DXT1-5 the texture losts the "bitrate" and becomes "greenish" or "purple"
User avatar
Gta5KoRn
Beginner
 
Posts: 160
Joined: Mon Aug 17, 2015 1:13 am

Re: Report Import/Export bugs here

Postby Oleg » Tue Oct 03, 2017 9:59 pm

zmod runs on DX9, it will not let you use BC7 textures I guess..
User avatar
Oleg
Site Admin
 
Posts: 7698
Joined: Fri Feb 06, 2004 3:54 am

Re: Report Import/Export bugs here

Postby Gta5KoRn » Wed Oct 04, 2017 5:26 am

yes, cant import them now. but maybe you can add support for them if possible?
User avatar
Gta5KoRn
Beginner
 
Posts: 160
Joined: Mon Aug 17, 2015 1:13 am

Re: Report Import/Export bugs here

Postby Oleg » Sun Oct 08, 2017 1:50 am

DDS textures are loaded by native DX9 utils library and (even if) loaded BC7 texture will fail to render in DX9 drivers I guess. However, it might be possible to read these textures and load as raw unpacked RGBA textures into ZModeler. In such a case you will be able to manage materials and see texture on a model in ZModeler, but you will be unable to use Store Texture / Embedded Texture feature on these textures when exporting models. Storing these textures externally in .ytd files in BC7 format might work fine in game.
User avatar
Oleg
Site Admin
 
Posts: 7698
Joined: Fri Feb 06, 2004 3:54 am

Re: Report Import/Export bugs here

Postby _Vlad_ » Thu Oct 12, 2017 8:44 am

@Oleg, do you have any idea why model isn't showing in the game after adding a spining bone ? It's map model, ydr.
I used sc1_21_gas.ydr as reference. I'm trying to add it to hw1_01_b.
Image
this thing is rotating in the game, it's use ycd animation. it's defined in ytyp.
But if i just use same hierarchy as sc1_21_gas.ydr for hw1_01_b.ydr its not showing anymore in the game.
I got similar bug with ss1_10_ss1_emissive_slod_children.ydd, but it's just not working after any edit, not showing in the game. When i used GIMS for it i got this ydd showing in the game.
_Vlad_
Beginner
 
Posts: 152
Joined: Thu Aug 06, 2015 11:30 pm

Re: Report Import/Export bugs here

Postby Oleg » Thu Oct 12, 2017 10:15 am

the file need to be checked up against an original to find missing data. please remind me this issue when zmod 3.2 get released (quite soon), I'll be able to take care of these tasks then.
User avatar
Oleg
Site Admin
 
Posts: 7698
Joined: Fri Feb 06, 2004 3:54 am

Re: Report Import/Export bugs here

Postby Gta5KoRn » Tue Oct 17, 2017 12:08 pm

Is this possible to copy the material, so the copy appears near the original material, not on the bottom of all materials? or a fast method to move it under a certain material? because to drag and move in on the top is not that handy, when there are 100 materials...
User avatar
Gta5KoRn
Beginner
 
Posts: 160
Joined: Mon Aug 17, 2015 1:13 am

Re: Report Import/Export bugs here

Postby Oleg » Sat Oct 21, 2017 8:55 am

quite possible to include in next update.

Edit: tested, works fine, will be included in next update.
User avatar
Oleg
Site Admin
 
Posts: 7698
Joined: Fri Feb 06, 2004 3:54 am

Previous

Return to Grand Theft Auto V

Who is online

Users browsing this forum: No registered users and 4 guests