Painting verticles bug
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- Posts: 10
- Joined: Mon Feb 14, 2022 1:23 pm
Painting verticles bug
Hello, excuse me, my ped was shaking so i painted the verticles to black, he isn't shaking anymore but the specmap and the bumpmap doesn't work anymore when i do that, the texture isn't very detailled anymore, what can i do to fix that ?
Re: Painting verticles bug
vertices secondary color is for wind-effect shaking.
primary vertices color is for ambient occlusion, wetness mask and for texture detail palette. I don't remember which color channel actually affects detail texture palette selection, If i'm not mistaken, its blue channel.
primary vertices color is for ambient occlusion, wetness mask and for texture detail palette. I don't remember which color channel actually affects detail texture palette selection, If i'm not mistaken, its blue channel.
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- Posts: 10
- Joined: Mon Feb 14, 2022 1:23 pm
Re: Painting verticles bug
Oh ok, thank you very much for your help !