ped long distance textures

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aaaaa
Posts: 5
Joined: Mon Nov 29, 2021 7:35 am

ped long distance textures

Post by aaaaa »

when get too far from my ped the textures get missed up

that's normal right?
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sain1rishab
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Joined: Mon Dec 13, 2021 12:30 am
Location: India
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Re: ped long distance textures

Post by sain1rishab »

I tried replacing the texture with a Thanos model however and I can only see him not flashing at a close distance.
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TylerHayg
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Joined: Fri Mar 03, 2023 12:39 pm
Location: Ukraine
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Re: ped long distance textures

Post by TylerHayg »

I have the same situation
natanielsmith
Posts: 3
Joined: Wed Mar 08, 2023 11:57 pm

Re: ped long distance textures

Post by natanielsmith »

aaaaa wrote: Tue Dec 07, 2021 1:40 am when get too far from my ped the textures get missed up, check https://mobilunity.com/offshoring-wiki/ ... a-service/ for more details.

that's normal right?
Hello there sir, Im really sorry for bumping old thread, but I have similar situation and need some information to fix it. Did you find anything useful?
hi there
quechus13
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Posts: 149
Joined: Tue Feb 16, 2010 11:46 am
Location: San Andreas

Re: ped long distance textures

Post by quechus13 »

Just create an LOD for your model.

LOD0
LOD1
LOD3 (THIS IS THE ONE YOU NEED)
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