getting all elements to display
getting all elements to display
i'm looking for an option to get all nested elements/properties to display, in particular the wheels, so it will save and display as a complete model. going from gta to unity
Re: getting all elements to display
may you clarify what exactly do you need?
Re: getting all elements to display
i will be 3d printing the cars eventually but they have just 1 wheel in save file,
Re: getting all elements to display
the model actually have just one wheel. The game clones its geometry to other wheel positions.
Are the rest parts OK? if they don't, "Dismiss" objects that have _bold_ font in hierarchy.
Are the rest parts OK? if they don't, "Dismiss" objects that have _bold_ font in hierarchy.
Re: getting all elements to display
oh ok the other parts seem to be in the correct places, i am noyt concerned with the mechanics of motion as they are to be static 3d printed models