Add cloth physics to ped that does not have YLD?

GTA:V Modding with ZModeler3 discussion.
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hat1324
Posts: 37
Joined: Thu Nov 24, 2016 2:45 am

Add cloth physics to ped that does not have YLD?

Post by hat1324 »

Hello, I am testing out cloth physics using Oleg's Youtube tutorial for a pedestrial model.
However, my results are as shown:

Image

I should mention that this ped did not originally have a YLD, and I just edited the YMT by setting ownCloth property to true for the relevant component. Not sure if this is related to the issue.

I've also attached the z3d file and ingame model below, just in case
Attachments
test.z3d
(2.78 MiB) Downloaded 158 times
game_model.zip
(3.92 MiB) Downloaded 151 times
hat1324
Posts: 37
Joined: Thu Nov 24, 2016 2:45 am

Re: Add cloth physics to ped that does not have YLD?

Post by hat1324 »

Figured it out. You need to set the meshes that are bound to the cloth to ped_cloth shader
lld123
Posts: 17
Joined: Tue May 30, 2017 6:20 am
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Re: Add cloth physics to ped that does not have YLD?

Post by lld123 »

Hi, can you teach me the full process ? I can pay for the lesson ❤️
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