Hello, I am testing out cloth physics using Oleg's Youtube tutorial for a pedestrial model.
However, my results are as shown:
I should mention that this ped did not originally have a YLD, and I just edited the YMT by setting ownCloth property to true for the relevant component. Not sure if this is related to the issue.
I've also attached the z3d file and ingame model below, just in case
Add cloth physics to ped that does not have YLD?
Add cloth physics to ped that does not have YLD?
- Attachments
-
- test.z3d
- (2.78 MiB) Downloaded 158 times
-
- game_model.zip
- (3.92 MiB) Downloaded 151 times
Re: Add cloth physics to ped that does not have YLD?
Figured it out. You need to set the meshes that are bound to the cloth to ped_cloth shader
Re: Add cloth physics to ped that does not have YLD?
Hi, can you teach me the full process ? I can pay for the lesson