Extras Limit?

GTA:V Modding with ZModeler3 discussion.

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Extras Limit?

Postby WolfSenpai » Sat Apr 14, 2018 11:33 am

Hello. Does anybody know the limit of how many extras you can use? I have installed the GTA_Parts.xml into zmod but the ID's do not work for Extra 13 and upwards. Any help would be appreciated!
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Re: Extras Limit?

Postby Oleg » Sat Apr 14, 2018 11:43 am

open this XML file in text editor, locate a row
<zmp:key name="extra_12" type="l" value="10844"/>
then add rows afterward
<zmp:key name="extra_13" type="l" value="10845"/>
<zmp:key name="extra_14" type="l" value="10846"/>
<zmp:key name="extra_15" type="l" value="10847"/>
<zmp:key name="extra_16" type="l" value="10848"/>
<zmp:key name="extra_17" type="l" value="10849"/>
<zmp:key name="extra_18" type="l" value="10850"/>
<zmp:key name="extra_19" type="l" value="10851"/>
notice, you can't add "extra_20" this way, as it will have a completely different "value" entry.
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Re: Extras Limit?

Postby WolfSenpai » Sat Apr 14, 2018 11:45 am

Already have those ID's in the XML. they are applied to the model but cannot toggle them ingame. Extras 13 and up do not show on my menu.

https://i.gyazo.com/339d3b44597e4de4f4b ... aa7cd0.png
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Re: Extras Limit?

Postby Oleg » Sat Apr 14, 2018 11:49 am

this is not related to zmodeler then. may be this is a limitation in trainer or in game, i don't know.
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Re: Extras Limit?

Postby WolfSenpai » Sat Apr 14, 2018 11:51 am

I will try SNT. I also PM'd you something about Window Tint.
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Re: Extras Limit?

Postby WolfSenpai » Sat Apr 14, 2018 12:24 pm

I have tried SNT. I have tried MelloTrainer (Which supports more than 12 extras) and they are not recognising extra 13, 14 and 15. Maybe the ID's are wrong? i'm not too sure.
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Re: Extras Limit?

Postby tall70 » Sat Apr 14, 2018 5:09 pm

It could be the game's limit, I remember the highest number 12 for coffee cup
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Re: Extras Limit?

Postby Oleg » Sun Apr 15, 2018 12:55 am

I have tried MelloTrainer (Which supports more than 12 extras) .[/quote]
you should import a model with "more than 12 extras" into ZModeler, so you know correct names and zmodeler will known correct IDs for these extras.
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Re: Extras Limit?

Postby WolfSenpai » Sun Apr 15, 2018 11:25 am

I have tried MelloTrainer and i dont know any other vehicles that have more than 12 extras
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