Is it possible to place prop nodes inside animations?

SCS Software ATS and ETS2 editing using ZModeler3 filter. Models, Materials, Animation.

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LeynerN31
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Joined: Thu Jan 27, 2022 6:05 pm

Is it possible to place prop nodes inside animations?

Post by LeynerN31 »

Hello oleg, time without passing by here.
I got this doubt.
I want to animate the hood of a truck, it has accessory nodes and stuff like that.
I want the hood to open and the nodes to move along with the hood.
Previously I managed to animate the capo to open using win open, nothing difficult.
But I wish I could open the hood next to the accessory nodes.
I already tried animating the nodes next to the capo and although in zmodeler they are animated, in the game these accessories do not appear because the nodes are not recognized.
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Oleg
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Re: Is it possible to place prop nodes inside animations?

Post by Oleg »

I afraid I don't understand what exactly are you doing and what the problem is in. If I'm not mistaken, animated object/node will affect its children nodes - that's how the game animates lights switch stick (with turn signal and lo/hi beam tip with no animations/objects conflict.
LeynerN31
Posts: 71
Joined: Thu Jan 27, 2022 6:05 pm

Re: Is it possible to place prop nodes inside animations?

Post by LeynerN31 »

I will explain myself better.
I want the hood of my truck to be animated with the window roll down animation.
the hood itself has nodes around it for accessories, such as a grill, deflector, lights, etc.
I want to animate the capo next to the nodes so that they move like this.
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