lightmask dude
Moderator: Oleg
lightmask dude
Hello oleg, me again, days before you told me that to achieve two lightmask functions at the same time, I would mix colors, I just did it, it works yes... What I don't understand is how it is achieved when the function, for example, left blinker is in uv tile 0 while the orange positional is in uv tile 4, how would I do in that case?
Re: lightmask dude
using Move tool in "Horizontal" axis ('X') mode. You can start moving UV fragment and while moving press Tab key. An options flyout window will appear where you specify Distance: 4 and press Enter.
Re: lightmask dude
I think you did not understand well or I did not express myself well, I want my piece to be positional and directional at the same time, the direction uses uv tile 1 and the positional uv tile 4, how would I do in this case?
Re: lightmask dude
Positional lights use alpha channel.
https://modding.scssoft.com/wiki/Docume ... amp_system
https://modding.scssoft.com/wiki/Docume ... amp_system