ATS truck uvmaps

SCS Software ATS and ETS2 editing using ZModeler3 filter. Models, Materials, Animation.

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MeyohMey
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Joined: Fri Mar 03, 2017 6:07 am

ATS truck uvmaps

Post by MeyohMey »

Hi,

I have an addon part where at night or low-light conditions, a "underlying" uvmap/texture gets priority over the high-gloss chrome, leading to a strange appearance. Can I just shut off a specific layer on the mapping, or will I have to use a whole new texture set?
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Oleg
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Re: ATS truck uvmaps

Post by Oleg »

is this issue with one material, or "underlying" map is one material, and the high-gloss is a different material?
If this is the same material that gives such an effect, what shader does it use and quote the contents of an associated .mat file please.
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