basicly it reflects light at night
https://youtu.be/FDV6oUOv26I
retroreflective material export
Moderator: Oleg
Re: retroreflective material export
I can see the road signs have the same reflection effect on vehicle lights, what shader do they use? retroreflective too or some other?
Re: retroreflective material export
I've submitted an update related to refroreflective shader.
Retroreflective elements should be (perfectly) made of quads only. Yet triangles are still OK, but I don't know whether they will work fine or not.
Get an update and make a test please.
Mind, this error:
In particular, you are not expected to make any changes upon import. Just import, export and test in game.
Retroreflective elements should be (perfectly) made of quads only. Yet triangles are still OK, but I don't know whether they will work fine or not.
Get an update and make a test please.
Mind, this error:
should NOT appear anymore.00:01:40.670 : <ERROR> [dx11] Unable to map attribute (v.factor)
00:01:40.670 : <ERROR> [dx11] Failed to create vertex input layout!
In particular, you are not expected to make any changes upon import. Just import, export and test in game.