I made myself a passenger car to drive as a mod.
So far so good, I am now in the process of making the animations.
But in the game my turn signal/flasher/high beam switch is not in the same place as it is displayed in the Z-Mod.
Screenshot from Z-Mod3:
Screenshot ETS2:
I just do not know why this error is.
Animation Problem by Cars
Moderator: Oleg
Animation Problem by Cars
Greetings
Harald
My System: PC Windows 11
Harald
My System: PC Windows 11
Re: Animation Problem by Cars
sorry for delay.
make sure your hierarchy is OK and object IDs are correct too. There should be no a child part with ID less than a parent part's ID. Also, I can see an object "defaultpart" in a hierarchy, not sure whether it could be a problem or not, but give it another name and correct ID too.
When you create animation, make sure it has no option "world tracks" toggled. it could be related to the issue.
P.S. Your screenshot is very dark, I can't see anything there.
make sure your hierarchy is OK and object IDs are correct too. There should be no a child part with ID less than a parent part's ID. Also, I can see an object "defaultpart" in a hierarchy, not sure whether it could be a problem or not, but give it another name and correct ID too.
When you create animation, make sure it has no option "world tracks" toggled. it could be related to the issue.
P.S. Your screenshot is very dark, I can't see anything there.