black mirrors

SCS Software ATS and ETS2 editing using ZModeler3 filter. Models, Materials, Animation.

Moderator: Oleg

Post Reply
User avatar
yandry
Posts: 87
Joined: Wed Oct 21, 2020 4:43 pm

black mirrors

Post by yandry »

Please some guide on the mirrors interior in american truck simulator v 1.40 they come out dark or at night you can't see anything, I import the originals and when exporting them they look black without adjusting anything, something affects please review and provide some guide if necessary thanks
https://ibb.co/syHXv1Z
User avatar
Oleg
Site Admin
Posts: 14045
Joined: Fri Feb 06, 2004 3:54 am
Contact:

Re: black mirrors

Post by Oleg »

I suppose it is related to game changes in materials. try using original material(s) or put contents of original .mat file into ZModeler-generated .mat file and see whether it solves the problem.

if it does, please be kind to post here contents of original mat file and the one generated by ZModeler, so I will be aware of changes need to be made in update.
User avatar
yandry
Posts: 87
Joined: Wed Oct 21, 2020 4:43 pm

Re: black mirrors

Post by yandry »

I send you the photograph on the left is the original and on the right is with zmodeler3
https://ibb.co/jR8kzpc

https://ibb.co/HTbzq6p
https://ibb.co/wgzjWC7
User avatar
Oleg
Site Admin
Posts: 14045
Joined: Fri Feb 06, 2004 3:54 am
Contact:

Re: black mirrors

Post by Oleg »

copy "aux[5]" row from original mat file into ZModeler mat file and test in game.

it looks like some shaders got an important values in aux[5] row now.
User avatar
yandry
Posts: 87
Joined: Wed Oct 21, 2020 4:43 pm

Re: black mirrors

Post by yandry »

Hello, if adding that aux 5 value fixes the problem, but is there a way that the code is not being modified manually and it can be done from the zmodeler3 software?
User avatar
Oleg
Site Admin
Posts: 14045
Joined: Fri Feb 06, 2004 3:54 am
Contact:

Re: black mirrors

Post by Oleg »

sure, it will be done in next update.

so, does adding "aux[5]" really fix the issue? can you test it?
User avatar
yandry
Posts: 87
Joined: Wed Oct 21, 2020 4:43 pm

Re: black mirrors

Post by yandry »

Oleg wrote: Tue Mar 23, 2021 8:19 pm sure, it will be done in next update.

so, does adding "aux[5]" really fix the issue? can you test it?
If I solve it only that each time when exporting again I have to do it manually modify the material, if there is a form in the same program or that it is exported correctly without affecting the material it would be ideal
User avatar
Oleg
Site Admin
Posts: 14045
Joined: Fri Feb 06, 2004 3:54 am
Contact:

Re: black mirrors

Post by Oleg »

I see. I just need to know whether the problem was in aux[5] or not.
User avatar
Oleg
Site Admin
Posts: 14045
Joined: Fri Feb 06, 2004 3:54 am
Contact:

Re: black mirrors

Post by Oleg »

get and update and check whether everything is fine or not.
User avatar
yandry
Posts: 87
Joined: Wed Oct 21, 2020 4:43 pm

Re: black mirrors

Post by yandry »

Oleg wrote: Wed Mar 24, 2021 6:06 am get and update and check whether everything is fine or not.
hello if it was from aux with this update it was fixed thank you very much
Post Reply