export pmd issues

SCS Software ATS and ETS2 editing using ZModeler3 filter. Models, Materials, Animation.

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c501brute
Posts: 2
Joined: Sat Feb 06, 2021 9:19 pm

export pmd issues

Post by c501brute »

Hi

im moving a part only ,in zmod ,on the x/y axis, so i import the part from the file, highlight it move it, export back to the same file it come from, i then put that pmd file into my mod folder, go into game and the part has not moved at all ? i am a rookie so any ideas would be much appreciated.
c501brute
Posts: 2
Joined: Sat Feb 06, 2021 9:19 pm

Re: export pmd issues

Post by c501brute »

does come up with a message at the bottom saying "origin" option on root node does not match the export path relative to "mod folder"
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Oleg
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Re: export pmd issues

Post by Oleg »

it is advised to move a vertex too, so you could clearly see the geometry changes - whether the game uses your modded file or not.

In general, you should create a folder like D:\mods and specify this folder as "mod folder" on export options window. Then you should recreate a folder structure and export into the file named the same as original. It should look like this:
D:\mods\vehicle\truck\upgrade\beacon\beacon_01.pmd
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