Hi all,
Just curious if anyone has a fix to this? It's nothing ground-breaking, but would be useful if I could find a fix for it. So, UV mapping. It works perfectly fine for objects of 'regular/scaled' size. However, when I scale down to eg; 0.01. I am unable to re UV map the object - no matter what I do, zmod just does not want to UV map the thing. The only reason I bring it up is, I was able to do it in previous versions of zmod & it works on the current version of the 32bit Zmod. I'll leave a video below for those who don't understand what I'm trying to explain.
https://imgur.com/a/oM2cEGB
Siren 15 - Non-scaled Object
Siren 16 - Scaled Object
Zmodeler 3 - UV Mapping
Moderator: Oleg
Re: Zmodeler 3 - UV Mapping
for me it looks like your second object is a dummy node. Edit UV requires a geometry object.