Hi All,
First time poster and total N00b.
I'm looking at doing some conversions of cars I like from Toca Race Driver series. There are guides around but none of them speak of the original/older versions. Or are very dated with dead links.
So I'm slowly getting there But just need to make a cry for help.
Without going into every single detail I have figured out or(have apps that).
Extract the .p3d file from the cardata
Extract most of the Textures. The textures in the end would just be bonus I'd be happy to just have the model.
This also could be the problem I'm sure I've read they all need to be there for the .p3d filter to import.
and I'm not 100% how they need to be structured with the p3d to import.
Had some success with a p3d2z3d converter. It creates a .z3d file That I can open no Textures and errors for the ones that are missing.
But there are several parts of the model missing and they need to be re arranged. And this has only worked with RD2, the RD1 files get a ran out of memory error in zmod.
I have noticed though the cars have a separate interior which may have all the missing parts once both where adjusted correctly.
Whenever I try to Import the .p3d file with zmod as soon as I highlight it the import button becomes Shaded so I haven't got some thing in the
right spot? right format? or this filter doesn't support rd1 and rd2?
Anyhow I understand it's an old game but if any one can share any old guides or info on importing
models from RD1 and RD2 would be greatly appreciated.
And I'm sure there's not all the info needed to help. So let me know anything extra you need to know.