Cloth shaders missing

GTA San Andreas and GTA Vice City discussion.

Moderator: Oleg

Danix.93
Posts: 36
Joined: Thu May 11, 2017 3:16 am

Cloth shaders missing

Post by Danix.93 »

Hello Oleg!
Could you add shader configuration for cloth_spec_alpha and add the cloth shaders to the material editor?
Thank you!
User avatar
Oleg
Site Admin
Posts: 14045
Joined: Fri Feb 06, 2004 3:54 am
Contact:

Re: Cloth shaders missing

Post by Oleg »

Specify me an original game model(s) where these shaders are used. I need some specific configuration data for these shaders from original files.
Danix.93
Posts: 36
Joined: Thu May 11, 2017 3:16 am

Re: Cloth shaders missing

Post by Danix.93 »

Of course!
There is v_34_strips002.yft which uses cloth_spec_alpha (located in: \GTAV\x64h.rpf\levels\gta5\interiors\v_int_34.rpf)
Then this one prop_beach_parasol_02.yft which uses other cloth shaders!
Thank you!
User avatar
Oleg
Site Admin
Posts: 14045
Joined: Fri Feb 06, 2004 3:54 am
Contact:

Re: Cloth shaders missing

Post by Oleg »

The "prop_beach_parasol_02.yft" does not have "cloth" shader, it uses "cloth_spec_alpha" too.

cloth_spec_alpha shader definition added, get an update.
Danix.93
Posts: 36
Joined: Thu May 11, 2017 3:16 am

Re: Cloth shaders missing

Post by Danix.93 »

Thanks a lot! Sorry, I was remembering wrong! I've checked and vb_20_awningcloth_2.yft has cloth_default shader
Post Reply