Why Does my Car Look like this ingame???
Moderator: Oleg
Re: Why Does my Car Look like this ingame???
wrong shaders or wrong textures. possibly using textures with alpha when textures without alpha needed. misplaced parts are mostly caused by incorrect hierarchy (or a case when model_hi.yft and model.yft have different hierarchy : both files have to be exported out of the same scene).
Re: Why Does my Car Look like this ingame???
Hey I fixed my car. It works great! but the thing is i put in more extras on the trunk and this problem pops up again. everything starts to spaz out after I put another extra on the boot truck. do u know y?Oleg wrote:wrong shaders or wrong textures. possibly using textures with alpha when textures without alpha needed. misplaced parts are mostly caused by incorrect hierarchy (or a case when model_hi.yft and model.yft have different hierarchy : both files have to be exported out of the same scene).
Re: Why Does my Car Look like this ingame???
Possibly duplicate object names or unknown object names. Try gta_parts.xml fix. File is attached to the stacked guide thread.
Re: Why Does my Car Look like this ingame???
Im not sure where to find that. Do you mean on this Forum or On my computer?Oleg wrote:Possibly duplicate object names or unknown object names. Try gta_parts.xml fix. File is attached to the stacked guide thread.
Also Look at How Far I have Progressed. Also Wanted to say THANK YOU SO MUCH! I am so glad to have this program on hand. Its Kinda Difficult but Im make it through hopefully!
Re: Why Does my Car Look like this ingame???
Ok... I Have been stuck on this for 5 Days. I cant addd anything else without the car crashing. Please look at this picture and HELP ME! MY HEAD IS HURTING!!! Ive looked at toturials, forums, but I just can't see what im doing WRONG!
Re: Why Does my Car Look like this ingame???
for me it looks like you can merge all (most of) parts inside extra_b using Modify\Attach. Separation to parts is needed when they behave differently in game (e.g. animated by some scripts as separate parts). making a lot of parts during modelling is Ok too (e.g. creating a "cup holder", "cup", "plastic_clip" etc.), but these are not needed when you export your model into the game.
Re: Why Does my Car Look like this ingame???
Ok So I restarted everything. Now here we go. AGAIN. I can't attach my Antennas because it crashes the game. -.-
Why is this program so complicated? My headlights and my lightbar are blacked out, I can't even fix that. I need some Help i mean I paid for 2 years and Ive been working on this car for FIVE MONTHS now... I really want to start on new things by now...
Can someone teamview and guide me? Ive been on youtube so many times and viewed everything this is BS.
Why is this program so complicated? My headlights and my lightbar are blacked out, I can't even fix that. I need some Help i mean I paid for 2 years and Ive been working on this car for FIVE MONTHS now... I really want to start on new things by now...
Can someone teamview and guide me? Ive been on youtube so many times and viewed everything this is BS.
Re: Why Does my Car Look like this ingame???
I would suggest simplifying your model in 3ds max.
You are making a quite complicated car and would be easier if things could be attached to some things not only would it make LOD making easier but it's just better.
This game isn't like San Andreas where everything would fly away when the vehicle exploded so I would just get over that.
You are making a quite complicated car and would be easier if things could be attached to some things not only would it make LOD making easier but it's just better.
This game isn't like San Andreas where everything would fly away when the vehicle exploded so I would just get over that.
Re: Why Does my Car Look like this ingame???
Ok,... but maybe there is a way to do it on here?quechus13 wrote:I would suggest simplifying your model in 3ds max.
You are making a quite complicated car and would be easier if things could be attached to some things not only would it make LOD making easier but it's just better.
This game isn't like San Andreas where everything would fly away when the vehicle exploded so I would just get over that.