Set object position
Moderator: Oleg
Set object position
Hello, Im amateur in ZModeler. I need easy help. How can I set X,Y,Z position? I have two objects, first object has got X,Y,Z position 0,0,0 and second object has got different position. How can I set same position to second object as has got first object?
Re: Set object position
ZModeler2: Modify\Exact transform tool let you view and typein the position values for an object.
ZModeler3: Display\Local Axes\Copy tool can copy axes of one object to another. Toggling off "Keep object" will allow the tool to reposition object (otherwise it will just move/rotate axes, but the object will be kept still in place).
ZModeler3: Display\Local Axes\Copy tool can copy axes of one object to another. Toggling off "Keep object" will allow the tool to reposition object (otherwise it will just move/rotate axes, but the object will be kept still in place).
Re: Set object position
What about Zmodeler v1.07b? Im making 4Ds filesOleg wrote:ZModeler2: Modify\Exact transform tool let you view and typein the position values for an object.
ZModeler3: Display\Local Axes\Copy tool can copy axes of one object to another. Toggling off "Keep object" will allow the tool to reposition object (otherwise it will just move/rotate axes, but the object will be kept still in place).
Re: Set object position
ohh... I guess you can do it in several steps:
1. create a box;
2. attach it to an object with correct axes;
3. detach box polygons from that object (it will gain new perfectly-matching local axes);
4. attach "problematic" object (the one with wrong axes) to the box;
5. select polygons of box and delete them.
now you have objects with perfectly-aligned axes.
1. create a box;
2. attach it to an object with correct axes;
3. detach box polygons from that object (it will gain new perfectly-matching local axes);
4. attach "problematic" object (the one with wrong axes) to the box;
5. select polygons of box and delete them.
now you have objects with perfectly-aligned axes.
Re: Set object position
Just stating the obvious. This section of the forum is for Zanoza modeler and not 2. There are still some people out there using it. Oleg, I'd of thought you'd keep with it when somebody posts here it usually is for the original version.
While I have transfered my files to Zanoza modeler 2, though I don't even know how to use it, such just UV mapping.
I have recently been using Zanoza modeler for a .4ds file. Though it was setup by somebody else who knows what they are doing, I'm just editing the messy mafia game setup file. How ever beyond this small edit, I guess I'll leave it installed(3mb), and delete my folder file(s) for the program that I've had for nearly the past couple of years.
While I have transfered my files to Zanoza modeler 2, though I don't even know how to use it, such just UV mapping.
I have recently been using Zanoza modeler for a .4ds file. Though it was setup by somebody else who knows what they are doing, I'm just editing the messy mafia game setup file. How ever beyond this small edit, I guess I'll leave it installed(3mb), and delete my folder file(s) for the program that I've had for nearly the past couple of years.
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