Hi, i create retro car racing game and need convert rare model Porsche Tapiro to popular format. [3ds , obj , fbx]
Car model here: http://www.nfscars.net/need-for-speed-p ... view/7982/
In default i use ZModeler 1.07 and make standard operation: Import .crp (NFS5 mesh data) > Export. But on this model i see error: "Your computer is low on memory". This not working in any systems, tested in XP, 7 and 10. In game car model working good and no any problems.
What could be the convert problem?
Thanks.
ZModeler 1.07 and converting NFS5 model
Moderator: Oleg
Re: ZModeler 1.07 and converting NFS5 model
I can't remind whether ZModeler1 was ever able to import NFS5 models. I do remember I was working on this import format but can't remember whether there were any results.
If you could import the model, it is advised to save it as .z3d file. Then load this .z3d file in ZModeler2 and export into .obj or .3ds
if an import of .crp fails, then I don't have any solution for your task.
If you could import the model, it is advised to save it as .z3d file. Then load this .z3d file in ZModeler2 and export into .obj or .3ds
if an import of .crp fails, then I don't have any solution for your task.