Search found 250 matches
- Sat May 19, 2018 6:00 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
damn, wasted 1 hr to remove all the trash from the dummies, now is everyhing there again......
- Fri May 18, 2018 12:02 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
btw. another weird bug. somehow ALL the dummies in my project became settings from another dummy. like RotX, RotY, RotZ, Flags and Base... How is this happened?
- Fri May 18, 2018 11:57 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
i just figured out how this both variants happen. To make polygons visible its is needed to navigate with the mouse on the object first, so it becomes "blue", and after this left mouse click in the UV view with "poly" mode activated.
- Mon May 14, 2018 6:42 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
question: when i select an object in the UV window and go to poly mode, and then select the polygons in the UV window, it is randomly looks like this: https://imgur.com/oKwPiKS the polygons of the model are visible in another windows and selected polys in UV are green. but sometimes, after going to ...
- Sun Apr 29, 2018 9:52 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
i didnt replace a game model. i made a custom ydr file as addon, to use with Addon props mod https://www.gta5-mods.com/tools/addonprops and spawned with menyoo trainer https://www.gta5-mods.com/scripts/menyoo-pc-sp (Object spooner section) i can send you z3d of this map mod if you need to test. this...
- Sun Apr 29, 2018 6:25 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
Hello Oleg, i recently tried to make a map mod and found few things out. when i export the map as YDR with "skeletal" activated, the shadows are "jumping" in the game, but the Collision seems to work perfect. But when i export with "skeletal" deactivated, the shadows ar...
- Tue Apr 24, 2018 12:10 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
ah ok, thanks, good to know
- Mon Apr 23, 2018 1:19 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
bug: shader veh_shuts doesnt save the diffuse color in the color parameters more after one of the latest zm updates.
- Fri Mar 23, 2018 9:22 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
thanks, found another shader with "no configuration": as_prop_as_tube_gap_02.ydr
from: GTA 5\update\x64\dlcpacks\mpassault\dlc.rpf\x64\levels\gta5\props\prop_as_targets.rpf\
from: GTA 5\update\x64\dlcpacks\mpassault\dlc.rpf\x64\levels\gta5\props\prop_as_targets.rpf\
- Wed Mar 21, 2018 10:46 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
tezeract
\GTA 5\update\x64\dlcpacks\mpassault\dlc.rpf\x64\levels\gta5\vehicles\mpassault.rpf\
\GTA 5\update\x64\dlcpacks\mpassault\dlc.rpf\x64\levels\gta5\vehicles\mpassault.rpf\
- Tue Mar 20, 2018 9:00 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
Hi Oleg, please add a new shader from "tezeract" from todays gta update
- Fri Mar 16, 2018 7:39 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
just found out this rescale bug appears not only in UV editor. If you rescale an object in another view windows and use the move or rotate tool after this, it rescales back too.
- Wed Mar 14, 2018 11:47 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
here another bug found: the object in the Uv mapper jumps to the previous position, after selecting the "rotate" tool: https://youtu.be/WYvlAnunNxM can not reproduce it. do you have a z3d file saved in a situation where I could reproduce it after loading a file? sorry i dont have. it appe...
- Mon Mar 12, 2018 6:44 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
here
Gta5KoRn wrote:another bug found: the object in the Uv mapper jumps to the previous position, after selecting the "rotate" tool: https://youtu.be/WYvlAnunNxM
- Sun Mar 11, 2018 11:32 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
were you able to spawn original ambulance? I personally have identical problem spawning about 70% of original vehicles via trainer. use latest scripthook and one of this trainers (or both) https://www.gta5-mods.com/scripts/menyoo-pc-sp https://www.gta5-mods.com/scripts/simple-trainer-for-gtav and y...
- Fri Mar 02, 2018 8:05 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
already tried but no changes.
this is how it looks with dash_emissive shader (wrong): https://i.imgur.com/fk5rXVo.jpg
and with _lightsemissive (correct): https://i.imgur.com/iFUBeR2.jpg
this is how it looks with dash_emissive shader (wrong): https://i.imgur.com/fk5rXVo.jpg
and with _lightsemissive (correct): https://i.imgur.com/iFUBeR2.jpg
- Fri Mar 02, 2018 12:22 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
bug? the objects with dash_emissive shader dont have transparency in Zm with textures with alpha channel. but they do in game. Is it possible to make it like it is with lights(emissive)_shader?
- Fri Feb 23, 2018 8:15 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
small bug:
when deleteting an option from this section: https://imgur.com/a/mvMwk and then click on another option, the delete button isnt available. have to click on another option and click back to the previous one.
when deleteting an option from this section: https://imgur.com/a/mvMwk and then click on another option, the delete button isnt available. have to click on another option and click back to the previous one.
- Sun Jan 21, 2018 1:49 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
got this error message for the 1st time after copying uv map #1 to #2 and the model looked messed up: https://i.imgur.com/R4zMqJk.jpg
- Sun Jan 07, 2018 10:45 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
app crash with following steps: https://youtu.be/CLlMPtt-bX8
- Sun Dec 31, 2017 7:07 pm
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
i just sent these both projects to my friend and he can open them both without any bugs. I guess there is a non-compatibility between graphic cards. We both have Nvidia gtx1080 and my laptop has AMD radeon hd 6650m. AMD is known for their shitty drivers. Maybe there is something wrong with it. There...
- Sat Dec 30, 2017 7:13 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
you just need to open the saved projects on another pc. thats all. And can you open these both projects i sent to you? one of them has this textures null bug and the other one just crashing the zm while opening for me.
- Mon Dec 25, 2017 5:24 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
so is there a way to avoid this Texture "(null)" bug?
- Sat Dec 23, 2017 5:40 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
i had this bug already before the 1167 version. So its not the x64 version problem. I figured out to get the unlocked yfts. will send them with z3d project soon.
- Sat Dec 23, 2017 3:13 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1881
- Views: 1020353
Re: Report Import/Export bugs here
Saved and opened on the 1174 build x64 version. With saved on 1167 version -> same problem. Im now on vacation and cant export the yft's on my main pc.