Search found 250 matches

by Gta5KoRn
Thu Feb 21, 2019 1:41 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

thanks
by Gta5KoRn
Fri Feb 15, 2019 1:08 pm
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

a warning message on veh_paint3 shader is wrong Texture "---" on material "--- [PAINT:1]" has incorrect UV source. It should use UV#2. Just tested in game. the "DETAIL" slot uses UV#1 on the paint3 shader. When changing it to uv#2 in zm3, it still use #1 in game. + stil...
by Gta5KoRn
Sat Dec 29, 2018 4:01 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

Hi Oleg, no shader configuration on this objects (use OpenIV search to find them):
apa_prop_yacht_glass_05.yft
ex_office3a_dcoffeeglass.ydr
prop_balcony_glass_04.yft
v_ilev_prop_fib_glass.ydr
+ is it possible to add all supported shaders to the Material Browser list?
by Gta5KoRn
Sun Dec 16, 2018 4:47 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

thanks! there is one vehicle "monster4" from the new DLC, when i import it, there is one "default" shader. I dont have any missing shader messages tho. I wonder if Zm3 cant read it correctly or Rockstar messed something up? the actual object with this "shader" is not vi...
by Gta5KoRn
Tue Dec 11, 2018 4:01 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

2 new vehicle shaders were added on todays gta update. Here the files: https://www.mediafire.com/file/br3adkwr ... rs.7z/file
by Gta5KoRn
Thu Nov 29, 2018 11:35 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

удалять полигоны видимо слишком сложнА для этой программы: https://imgur.com/a/KV9pcap
by Gta5KoRn
Fri Nov 23, 2018 10:00 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

about nov 21 update. "Anisotropic texture filtering". what exactly does this mean?
by Gta5KoRn
Wed Oct 03, 2018 1:45 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

Oleg please... do something with the damn UV editor. Making dirt mapping is always a challenge. It crashes constantly.... I made over 60 car mods in the last 3 years and every zm version crashed a lot. I have to save the project after every step. Especially when using "unwrap".
by Gta5KoRn
Tue Sep 18, 2018 11:19 pm
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

yes, yellow NMs behave the same way in the game as regular one. A lot of stock gta textures have inverted NMs. Many of Forza textures too. The direction of 3d effect can be changed in this way. I noticed that the tire shader shows another direction of 3d as the NM texture actually is (in game).
by Gta5KoRn
Mon Sep 17, 2018 5:47 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

is it possible to fix rendering of inverted normal maps(yellow) ? the materials turns to black in zm when i use them
by Gta5KoRn
Wed Aug 22, 2018 9:07 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

glass_env shader is incorrect? It seems to use Speculap map, but the section isnt there. Here a gta object with this shader: http://www.mediafire.com/file/y3s3cgld3 ... lute_s.ydr
by Gta5KoRn
Thu Aug 16, 2018 12:10 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

As i said these crashes were random. I can show you videos of them tho. another bug: "insert" tool in the edge mode is sometimes buggy. Here i try to cut a quad polygon, but it doesnt work: https://imgur.com/a/xspewkY it worked on the left side tho. and sometime i have to deactivate and ac...
by Gta5KoRn
Mon Jul 30, 2018 12:12 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

@Oleg i have an idea how to maybe fix crashes while working in UV. On older zm versions there was a problem, when i detached a part of an object and edited it (weld, attaching, detaching etc) , while it was at the bottom of hierarchy i became always random crashes. but when i created a dummy helper ...
by Gta5KoRn
Tue Jul 24, 2018 12:51 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

@Deadspin well i have several videos of the crash while working in UVeditor.

@Oleg new shader was added on todays gta update. here the model: http://www.mediafire.com/file/zy2pi53ksl0s3bh/blimp3.7z
by Gta5KoRn
Thu Jul 19, 2018 9:50 pm
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

@Umarium deactivate "Slice to parts" on import.
by Gta5KoRn
Thu Jul 19, 2018 12:54 am
Forum: Grand Theft Auto V
Topic: GTA V: Import/Export filter in ZModeler 3.1.0 (10.Aug.15)
Replies: 30
Views: 106399

Re: GTA V: Import/Export filter in ZModeler 3.1.0 (10.Aug.15

Does this mean, i dont need to import stock V cars with dummies like "spoiler" more to make it work on my mod?
by Gta5KoRn
Tue Jul 17, 2018 10:20 pm
Forum: Grand Theft Auto V
Topic: GTA V: Import/Export filter in ZModeler 3.1.0 (10.Aug.15)
Replies: 30
Views: 106399

Re: GTA V: Import/Export filter in ZModeler 3.1.0 (10.Aug.15

@Oleg where to find this generator? or is this an automatic process?
by Gta5KoRn
Wed Jul 04, 2018 8:55 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

Олег, сделай чтото с UV мэппером.. крашится постоянно при работе в нём, это п*ц какойто...
by Gta5KoRn
Thu Jun 21, 2018 2:38 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

i removed useless objects from the project, now is the size 71mb, seems to save without problems now.
Btw the program is still very unstable while working in the UV editor. It crashes randomly very often in different projects. I can send the video if needed
by Gta5KoRn
Wed Jun 20, 2018 9:09 pm
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

it was 92mb
by Gta5KoRn
Wed Jun 20, 2018 8:26 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

z3d files getting corrupt on the latest version. sometimes there is a crash when trying to open or Texture "(null)" was not found.
i have to reopen the project in another program copy after every save to check if the file isnt corrupted..
by Gta5KoRn
Sat Jun 09, 2018 12:42 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

thanks for the fix! -------------- another suggestion: the settings on this tools will not be saved after restarting the program: https://imgur.com/a/k82s9c6 can this be fixed? ------------------------- btw just found a bug that causes a crash with this scenario: Clicking on the options of a tool, t...
by Gta5KoRn
Thu Jun 07, 2018 11:21 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

i found what causes the bug with messed up Dummie's User-Defined Options:
When i select the whole model and change the properties here: https://imgur.com/icuHRsO
after that all the dummies become same settings: https://imgur.com/bwxFnxw
by Gta5KoRn
Mon Jun 04, 2018 10:27 pm
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

bug? when i unwrap UV on a object that is on a left side, it sometimes becomes a weird mapping, but when i mirror the object to the right side it becomes a better and clean mapping somehow. Unwrap with object on the left side: https://i.imgur.com/aHh2WR3.jpg on the right side: https://i.imgur.com/Xj...
by Gta5KoRn
Mon May 21, 2018 4:46 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 985159

Re: Report Import/Export bugs here

i have no idea how this happens. cant reproduce too.. yes, i use iso mode for properties accessing i never used "instanced" by Create\Copy the bug appeared while i worked on the model, copied objects, imported another yft files to the scene, UV mapping. But when exactly the bug happend i d...