Search found 7227 matches

by Oleg
Fri Apr 05, 2024 4:08 am
Forum: Grand Theft Auto V
Topic: Problem after the latest update
Replies: 8
Views: 277

Re: Problem after the latest update

this does not seem to be an issue with the export or ZModeler. probably something have to be configured in a metadata file.
by Oleg
Fri Apr 05, 2024 4:06 am
Forum: ZModeler2 General Discussion
Topic: Slots/Nodes
Replies: 1
Views: 206

Re: Slots/Nodes

Once you import an object into ZModeler, it will be placed relative to 0,0,0 point. If you want to put it in a slot, drag&drop it in a hierarchy window onto a mounting/slot dummy node, but mind to press and hold CTRL key before you release/drop the node.
by Oleg
Fri Apr 05, 2024 4:04 am
Forum: Tech support (forum, account, licenses)
Topic: restart zmodeler
Replies: 1
Views: 97

Re: restart zmodeler

reboot your computer. May be there is another "zmodeler3.exe" process running in background? ensure you have "codelib.zmx" file in "Shared" folder of ZModeler. If you don't let ZModeler download updates. it is advised to move ZModeler folder from a system drive to anoth...
by Oleg
Wed Apr 03, 2024 12:08 am
Forum: Tech support (forum, account, licenses)
Topic: Forgotten platform password
Replies: 19
Views: 5297

Re: login issue, reset password issue.

can't login, won't let me reset password, no email sent to verify, locked out totally. tried opening another account and now it wont let me sign in. would like to use z modeler. Your account is linked with your e-mail that was used on purchase ***96@gmail.com You can use these details to reset pass...
by Oleg
Mon Apr 01, 2024 12:05 am
Forum: Tech support (forum, account, licenses)
Topic: Validation Issue
Replies: 5
Views: 383

Re: Validation Issue

Your platform ID has accessed license server today. in most of cases this is enough for ZModeler to get a fresh validation. I advise to reboot your computer and run ZModeler again. Once you see a license information window, your license key should be shown there (with 5 days remaining) and verificat...
by Oleg
Sun Mar 31, 2024 11:55 pm
Forum: Grand Theft Auto V
Topic: symbols_embossed_opac
Replies: 1
Views: 268

Re: symbols_embossed_opac

Hello. Most likely the texture uses the format that is not supported by ZModeler. For example, it could use the single-channel "brightness" format, that is not available in DX11. It is converted to single-channel "Red only" format. You can probably configure material or texture s...
by Oleg
Sun Mar 31, 2024 11:21 am
Forum: Tech support (forum, account, licenses)
Topic: Cant Redeem License
Replies: 2
Views: 148

Re: Cant Redeem License

Sorry for delay.
It usually works on the second day (in a time zone of license server, so it could be just a matter of several hours actually).
by Oleg
Sat Mar 30, 2024 9:42 am
Forum: Grand Theft Auto V
Topic: How to make a tuning livery
Replies: 1
Views: 230

Re: How to make a tuning livery

Добрый день.
Не знаком со структурой тюнинга в игре, у меня нет ответа на этот вопрос.
by Oleg
Thu Mar 28, 2024 2:30 am
Forum: Grand Theft Auto V
Topic: Exporting a vehicle, makes it go nuts in game
Replies: 8
Views: 379

Re: Exporting a vehicle, makes it go nuts in game

may be. the non-licensed version (if something is detected) will make a zero mass vehicle on export.
by Oleg
Tue Mar 26, 2024 9:51 am
Forum: Grand Theft Auto V
Topic: How to solve this situation with the dashboard
Replies: 2
Views: 140

Re: How to solve this situation with the dashboard

re-save texture as DDS image in some external tool like photoshop or Paintshop Pro.
Do not put this texture as embedded into your .yft file, add this texture into an associated .ytd package instead.
by Oleg
Tue Mar 26, 2024 9:50 am
Forum: Grand Theft Auto V
Topic: Exporting a vehicle, makes it go nuts in game
Replies: 8
Views: 379

Re: Exporting a vehicle, makes it go nuts in game

the first shot I would to is to import and export with no changes at all.
by Oleg
Tue Mar 26, 2024 9:44 am
Forum: Grand Theft Auto V
Topic: Problem after the latest update
Replies: 8
Views: 277

Re: Problem after the latest update

yes, the set of "livery" shaders have been updated to draw the overlay texture properly in ZModeler. The export mode should be set to "Overlay" while default is "Lerp". Changing this manually to "Overlay" should solve the issue. I have updated the configuratio...
by Oleg
Mon Mar 25, 2024 10:56 am
Forum: Grand Theft Auto V
Topic: Exporting a vehicle, makes it go nuts in game
Replies: 8
Views: 379

Re: Exporting a vehicle, makes it go nuts in game

make sure you export both model.yft and model_hi.yft files as their hierarchy (objects set) have to be identical. If you deleted a part that had a collision, then this part/collision might have been referred from a configuration file. I advise to reimport model back into zmodeler and take a look - m...
by Oleg
Sun Mar 24, 2024 11:34 pm
Forum: Tech support (forum, account, licenses)
Topic: Zmodeler3 "checking online"
Replies: 8
Views: 930

Re: Zmodeler3 "checking online"

Hello. Get the most recent ZModeler version 3.3.0.1231, it will able to download license key and verify it online. A manual license validation should be performed in advance. You can try to get the fresh validation key for your ZModeler version and copy&shift it, but I can't be sure ZModeler wil...
by Oleg
Sun Mar 24, 2024 8:10 am
Forum: Grand Theft Auto
Topic: Nothing happens when importing .WFT file
Replies: 3
Views: 800

Re: Nothing happens when importing .WFT file

It was years ago when the .wft plugin was build and times passed since then. Most likely this file was created by some other tool and ZModeler can't understand the file data layout there.
If I am not mistaken, ZModeler will not load .wft file that was created (from openFormats) by OpenIV too.
by Oleg
Sat Mar 23, 2024 11:09 pm
Forum: Grand Theft Auto V
Topic: uvmap
Replies: 3
Views: 135

Re: uvmap

There are several tutorials on UV mapping in ZModeler2 - this is generally the same as ZModeler3. You might find these videos helpful. The video shown above was (in particular) about the seam creation and "unwrap" mode that is rarely used on vehicle livery creation (used sometimes for inte...
by Oleg
Sat Mar 23, 2024 11:07 pm
Forum: Tech support (forum, account, licenses)
Topic: Zmodeler3 "checking online"
Replies: 8
Views: 930

Re: Zmodeler3 "checking online"

Add an exception for "zmodeler3.exe" application in windows defender or your antivirus/firewall tool. ZModeler accesses the www.zmodeler3.com domain on 443 port (standard https port for web page browsing). If still no luck, clear account data in ZModeler and install license key manually vi...
by Oleg
Sat Mar 23, 2024 5:55 am
Forum: Grand Theft Auto V
Topic: uvmap
Replies: 3
Views: 135

Re: uvmap

Have you seen this one already?
https://www.youtube.com/watch?v=6l3G55ufr2c
by Oleg
Sat Mar 23, 2024 5:54 am
Forum: Tech support (forum, account, licenses)
Topic: Zmodeler3 "checking online"
Replies: 8
Views: 930

Re: Zmodeler3 "checking online"

Hello.
Move ZModeler from a system drive to another drive if possible. Run ZModeler as Administrator.
by Oleg
Fri Mar 22, 2024 7:51 am
Forum: Grand Theft Auto V
Topic: GTA5: Animation files (YCD)
Replies: 26
Views: 14583

Re: GTA5: Animation files (YCD)

may be R* guys know, not me.
by Oleg
Fri Mar 22, 2024 1:56 am
Forum: Grand Theft Auto V
Topic: Issue with materials going black
Replies: 4
Views: 161

Re: Issue with materials going black

Ensure geometry object has tangents and they are computed. Toggle "Tangents" in Properties -> Mesh->Vertices->Format. Then use Surface\Normals\Calculate to updates normals and tangents. If you use .FBX or .DAE as intermediate format between ZModeler and Blender, then Tangents should be pre...
by Oleg
Thu Mar 21, 2024 2:01 pm
Forum: Grand Theft Auto V
Topic: Issue with materials going black
Replies: 4
Views: 161

Re: Issue with materials going black

I see the material sample sphere in black color, so this is something in material properties that makes it appear black. open material properties and examine what exactly is there. (double-click on material or use options button on the left of "quick configuration" button you've used)
by Oleg
Thu Mar 21, 2024 1:59 pm
Forum: Grand Theft Auto V
Topic: GTA5: Animation files (YCD)
Replies: 26
Views: 14583

Re: GTA5: Animation files (YCD)

Can't be of much help on this subject. I have tested modified .ycd files on original game's vehicle model. This model has roof animation configured natively, so I did nothing to configure or enable/disable animation playback (only tested what bones will be animated inside .ycd file and what exactly ...
by Oleg
Thu Mar 21, 2024 1:56 pm
Forum: Grand Theft Auto V
Topic: Ycd animation working in openiv and zm3 not working in game
Replies: 3
Views: 292

Re: Ycd animation working in openiv and zm3 not working in game

Unfortunately, I have no idea how the game controls animation playback scenario - whether it will be played backward or not. This is not something inside the animation file itself, this is how the game's animation code plays the animation file.