Search found 250 matches

by Gta5KoRn
Sat Apr 30, 2022 8:32 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

ohh... restart ZModeler, delete the whole branch "parts" (you don't need it anymore) and restart ZModeler. I noticed, after i did this, i dont have GTA5 materials more...: https://imgur.com/a/POssE9P Is there a way how can i delete these "parts" without losing the materials?
by Gta5KoRn
Sun Mar 27, 2022 3:31 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

Oleg, another question. Do you know how to make the spoiler work on the Addon? The spoiler works now on my mod as replace, but not on Addon.
by Gta5KoRn
Sun Mar 27, 2022 2:23 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

thanks! that worked 👍
by Gta5KoRn
Sun Mar 27, 2022 2:12 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

maybe i have to change the values here? https://imgur.com/a/pzWTNZM
what values do you have on your version?
by Gta5KoRn
Sun Mar 27, 2022 1:23 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

i already installed the updates, i did it manually though and spoiler is still not working. These 2 updated files gtarage.zmf and gtav.xml should fix the spoiler, arent they?
by Gta5KoRn
Sat Mar 26, 2022 9:08 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

Spoiler animation like on comet6 and italirsx seems to be not supported by zm3. After import and re-export of this cars the animation dont work more.
by Gta5KoRn
Sat Mar 26, 2022 8:59 am
Forum: Grand Theft Auto V
Topic: Spoiler animation like on comet6 or italirsx?
Replies: 0
Views: 1556

Spoiler animation like on comet6 or italirsx?

Does somebody know how to make spoiler animation like on comet6 or italirsx?
Image
by Gta5KoRn
Sat Mar 13, 2021 10:21 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

Hi Oleg, there is No shader configuration avail for "reflect" for the p_amb_brolly_01.ydr
GTA 5\x64c.rpf\levels\gta5\props\lev_des\lev_des.rpf\
by Gta5KoRn
Tue Mar 24, 2020 6:35 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

only on z3d re-open
by Gta5KoRn
Mon Mar 23, 2020 11:41 pm
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

it happens very often randomly. For example i want to have hub_lf, _rf, _lr and _rr in this order, but than it is suddenly mixed like _lf, _rr, lr, _rf etc.. Same with door and wheel dummies
by Gta5KoRn
Mon Mar 23, 2020 5:33 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

why is hierarchy sometimes changing after i reopen a z3d object?
by Gta5KoRn
Mon Jan 13, 2020 1:45 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

spoiler doesnt work on the latest zm version too. Is there a reason, why the IDs of engineblock and spoiler were changed to the wrong ones? :)
by Gta5KoRn
Sun Dec 08, 2019 9:27 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

i already tried to change the value and to completely delete it, but after i export the yft, it appears with old value again.

UPD: i had to restart the program to save it permanent. Now it works fine. The correct value is 24668 btw.
by Gta5KoRn
Sun Dec 08, 2019 7:53 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

engineblock vibration doesnt work on latest zm3 version more. i already tried to import an original gta car with this dummy (sultanrs) and exported it, but still no vibrations...
by Gta5KoRn
Tue Nov 19, 2019 10:44 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

ah sorry, i was confused, because the detach acts a bit different as before. I mean after i detach an object, the main object is still looking like it stays in the poly mode now, but it actually isnt. You cant select polygons etc. But on previous Zm verions the main object (all the polygons) becomes...
by Gta5KoRn
Sun Nov 17, 2019 2:19 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

UPD: Detach tool doesnt even work normally, not in the UVmapper mode. I have to switch few times from object to poly mode to detach an object.
Upd2: another tools like "move" or "scale" doesnt work too in the polymode more
by Gta5KoRn
Sun Nov 17, 2019 1:32 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

it says in the latest zm version: "Detach tool can act in UVMapper." How exactly? i selected objects inside UVMapper, than went to polymode and selected the objects again, but: "At least one polygon must be detached. file:detach.cpp line:491" or "Can detach everything only i...
by Gta5KoRn
Sun Oct 06, 2019 2:38 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

i forgot to mention. "Insert" doesnt work if you have 2 objects in the edge mode (not isolated). after switching to isolated, you have to reclick the insert button to make it work, but still dont work if you go back to not isolated. Please try this out. It happens in any project. Let me kn...
by Gta5KoRn
Sun Sep 29, 2019 8:14 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

"Insert" tool is buggy. it doesnt work in the edge mode on a not isolated object. If you switch to isolated it still doesnt work. You have to deactive and activate the tool again to make it work.
by Gta5KoRn
Wed Jul 31, 2019 12:41 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

what exactly was updated on all the update files from 18, Jul?
by Gta5KoRn
Tue May 21, 2019 8:13 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

zm crashes almost every time i copy multiple objects and put them inside the other objects. https://youtu.be/oeTc8-6hd5I
by Gta5KoRn
Wed May 08, 2019 2:32 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

is there a way to convert marked polygons to selected polygons or to hide them somehow?
by Gta5KoRn
Thu Mar 07, 2019 12:23 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

no, its just when i export multiple files, there are a lot of files in the folder, and i was wondering if i can disable the BAKs, because i dont really need theme. But if not, thats ok.
by Gta5KoRn
Wed Mar 06, 2019 7:33 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

is it possible to disable the creating of BAK files, when exporting to yft/ydr?
by Gta5KoRn
Wed Feb 27, 2019 9:20 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 986777

Re: Report Import/Export bugs here

there are many missing shader configurations for the trees. here are the files: https://www.mediafire.com/file/5hoyxcl2 ... es.7z/file