Search found 5863 matches

by Oleg
Tue Feb 07, 2023 12:04 pm
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1831
Views: 817787

Re: Report Import/Export bugs here

Also, on your first screenshot, the file you have selected is shown as "21 Kb" only, I assume the file is empty (only small screenshot is saved there). So, this could be the issue too, as on the second screenshot you are picking the file that is 4 Mb.
by Oleg
Tue Feb 07, 2023 12:02 pm
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1831
Views: 817787

Re: Report Import/Export bugs here

probably, you have two GTARage plugins in ZModeler and one of them does not work. Check the "Filters" folder in ZModeler - may be something is not good there? I advise to delete GTARage.zmf from your ZModeler, run ZModeler and ensure "yft" files are not shown among those availabl...
by Oleg
Tue Feb 07, 2023 2:31 am
Forum: Grand Theft Auto V
Topic: Hello i am trying to learn to make custom plates could anyone help
Replies: 4
Views: 82

Re: Hello i am trying to learn to make custom plates could anyone help

you need to convert .png images to .dds as the game uses dds only. then load these textures into ZModeler and put them into respective slots of licenseplate material (main texture to DETAIL slot, bump/normal texture to BUMP slot etc.) To edit texture layout on the model itself, use Surface\Edit UV t...
by Oleg
Mon Feb 06, 2023 11:51 pm
Forum: Grand Theft Auto V
Topic: Hello i am trying to learn to make custom plates could anyone help
Replies: 4
Views: 82

Re: Hello i am trying to learn to make custom plates could anyone help

the bump-map (or normal-map) can be generated externally from a black and white texture with "height map generation" tool or something like that. This is not something you do in ZModeler. In ZModeler you can set the material up to use your own textures. The licenseplate shader has a two se...
by Oleg
Mon Feb 06, 2023 11:46 pm
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1831
Views: 817787

Re: Report Import/Export bugs here

any details or screenshot?
by Oleg
Sun Feb 05, 2023 11:45 pm
Forum: Grand Theft Auto V
Topic: Uv Mapping cant move the mesh
Replies: 6
Views: 119

Re: Uv Mapping cant move the mesh

change viewport to any other and then change it back to UVMapper. UVMapper will clear itself when all UV Mapper viewports are closed. So, if you have to UV Mapper views opened, change them both to, say, Front view. P.S. On your screenshot an original object is still in vertices mode. You can't move ...
by Oleg
Sun Feb 05, 2023 11:02 pm
Forum: Grand Theft Auto V
Topic: Uv Mapping cant move the mesh
Replies: 6
Views: 119

Re: Uv Mapping cant move the mesh

close uv mapper and open it again. then use edit uv again.
by Oleg
Sun Feb 05, 2023 10:57 pm
Forum: Grand Theft Auto V
Topic: Uv Mapping cant move the mesh
Replies: 6
Views: 119

Re: Uv Mapping cant move the mesh

do not use unwrap mode, this is not likely the mode you actually need. use "From viewport XY".
by Oleg
Sun Feb 05, 2023 9:49 am
Forum: Grand Theft Auto V
Topic: Model
Replies: 3
Views: 88

Re: Model

I would suggest to put temporary generic "color square" textures instead of main texture, specular texture and bump texture (grey, white and rgb(128, 128, 255) respectively) and test in game. Just to find out whether issue is related to texture(s) or not.
by Oleg
Sun Feb 05, 2023 8:51 am
Forum: Grand Theft Auto V
Topic: Model
Replies: 3
Views: 88

Re: Model

can you make a close hi-res shot of the problem in game? And a screenshot of this part from ZModeler's UV Mapper (the layout of mapping on a texture). Currently, I assume this is a texture issue when texture has no enough pixels drawn out of bounds of mapping element in the same color as the mapped ...
by Oleg
Sun Feb 05, 2023 8:45 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1831
Views: 817787

Re: Report Import/Export bugs here

use third-party tools to map FTP to a local system drive. Something like Google Drive for google cloud storage.
by Oleg
Sun Feb 05, 2023 1:24 am
Forum: Tech support (forum, account, licenses)
Topic: Cannot Register ZModeler License Key
Replies: 1
Views: 75

Re: Cannot Register ZModeler License Key

Make sure your platform ID in ZModeler is exactly the one you have in web account. Run Zmodeler as Administrator, open "Account Setup" page. Clear account name and password fields, press OK and restart ZModeler as Administrator. Copy license key in web account. Open "License Informati...
by Oleg
Sat Feb 04, 2023 2:55 pm
Forum: Tech support (forum, account, licenses)
Topic: Bought License doesnt work?
Replies: 4
Views: 46

Re: Bought License doesnt work?

Does your key appear automatically or via "Copy & Shift" method? Does it show up with "Verification: Revalidate in ... days" ? if it does, you need to restart ZModeler. Upon restart, your license key must be already there. In any case I advise to move ZModeler folder from a s...
by Oleg
Sat Feb 04, 2023 2:45 pm
Forum: Tech support (forum, account, licenses)
Topic: Bought License doesnt work?
Replies: 4
Views: 46

Re: Bought License doesnt work?

Your license key is not installed in ZModeler. Make sure the platform ID in web account is exactly the same as you have in ZModeler. Assign password like 123456 onto your platform ID in web account on "My computers" page. Run ZModeler as Administrator, open "Account Setup" page. ...
by Oleg
Fri Feb 03, 2023 8:06 am
Forum: Grand Theft Auto V
Topic: Aplha ped issue
Replies: 2
Views: 72

Re: Aplha ped issue

The only thing I can suggest is to sort mesh fragments from "under" to "upper" layers. To do this, detach geometry patches and attach them one by one starting from lower layer and ending up with the topmost layer. The game will render them in the same order (lower to upper) and w...
by Oleg
Thu Feb 02, 2023 12:10 pm
Forum: Tech support (forum, account, licenses)
Topic: Logs me out whenever i try to activate my new license key
Replies: 3
Views: 271

Re: Logs me out whenever i try to activate my new license key

AGRudi wrote: Thu Feb 02, 2023 10:43 amsame problem...
Give it a try again please.
by Oleg
Thu Feb 02, 2023 2:44 am
Forum: ATS and ETS2 by SCS Software
Topic: Skins not showing properly after export
Replies: 10
Views: 238

Re: Skins not showing properly after export

actually, it should work even without "empty.dds" if I'm not mistaken... At least there were changes related to exactly this issue.
by Oleg
Thu Feb 02, 2023 2:27 am
Forum: ATS and ETS2 by SCS Software
Topic: Skins not showing properly after export
Replies: 10
Views: 238

Re: Skins not showing properly after export

well, this MAT file does not look like it was exported with material being set to "Manual UV#3". Are you sure you've made everything correct? If still no luck, try to assign "empty.dds" texture in DETAIL2 texture slot. This texture is located in game's /vehicle/truck/share/paintj...
by Oleg
Thu Feb 02, 2023 1:59 am
Forum: ATS and ETS2 by SCS Software
Topic: Skins not showing properly after export
Replies: 10
Views: 238

Re: Skins not showing properly after export

What is your SCSSoftPrism3D.zmf file version as shown in Settings->Plugins->Manager?
Also, locate the generated material file associated with "truckpaint" material and show the contents of this file please.
by Oleg
Thu Feb 02, 2023 12:59 am
Forum: Grand Theft Auto V
Topic: Saving crashes, and damaged/corrupted z3d files.
Replies: 1
Views: 93

Re: Saving crashes, and damaged/corrupted z3d files.

Send me the .z3d file that it still could be opened and causes problems on save. I'll take a look few later when my ZModeler version will be ready to start after changes I've made in a past week...
by Oleg
Thu Feb 02, 2023 12:58 am
Forum: ATS and ETS2 by SCS Software
Topic: Skins not showing properly after export
Replies: 10
Views: 238

Re: Skins not showing properly after export

After you have imported a model into ZModeler, locate a material in Materials Browser with adaptation name "truckpaint". Open its properties and change DETAIL2 texture's mapping from "Manual UV#2" to "Manual UV#3". Then export the model.
by Oleg
Wed Feb 01, 2023 9:16 am
Forum: Tech support (forum, account, licenses)
Topic: tech support
Replies: 1
Views: 96

Re: tech support

ak2abdallah21 wrote: Tue Jan 31, 2023 10:58 pm i cant login to my account but i have the paypal reciept i dont know the email or password
Send me details via e-mail
oleg [*] zmodeler2 . com
by Oleg
Tue Jan 31, 2023 11:26 pm
Forum: Grand Theft Auto V
Topic: the project simply does not load and nothing happens / o projeto simplesmente não carrega nem acontece nada
Replies: 1
Views: 89

Re: the project simply does not load and nothing happens / o projeto simplesmente não carrega nem acontece nada

The file you are trying to import is locked. It can't be imported into ZModeler. To disable locking while exporting a file, toggle off "Lock" option. Non-locked files (as well as original game files) could be imported into ZModeler. If you are working on a project, never rely on your expor...
by Oleg
Tue Jan 31, 2023 2:28 pm
Forum: Tech support (forum, account, licenses)
Topic: wheel misplacement
Replies: 8
Views: 104

Re: wheel misplacement

Are wheel axes centered to an object? looks like they are reset to world. Second, what options are set on [wheel_lf] object in GTA Options window? If I'm not mistaken, rotations and movement should be enabled and not-constrained there. Wheel collision center should match the [wheel_lf] axes center t...