Search found 6302 matches
- Sun Jun 04, 2023 11:06 pm
- Forum: Grand Theft Auto V
- Topic: Vertices increasing when importing into zmodeler3
- Replies: 8
- Views: 58
Re: Vertices increasing when importing into zmodeler3
attach a set of screenshots please. note, you are not actually constrained to 64K vertices. This is a limit per one object in ZModeler. However, objects in ZModeler could be combined into groups to have higher vertices count on one group-object. In particular, GTA vehicle can have 100-200K vertices ...
- Sun Jun 04, 2023 10:28 pm
- Forum: Tech support (forum, account, licenses)
- Topic: Logging out after trying to activate new license
- Replies: 28
- Views: 4629
Re: Logging out after trying to activate new license
give it a try again please.
- Sun Jun 04, 2023 8:24 am
- Forum: Grand Theft Auto V
- Topic: Vertices increasing when importing into zmodeler3
- Replies: 8
- Views: 58
Re: Vertices increasing when importing into zmodeler3
use Optimize tool in Blender, it will drop vertices count significantly.
- Sun Jun 04, 2023 8:12 am
- Forum: Grand Theft Auto V
- Topic: Vertices increasing when importing into zmodeler3
- Replies: 8
- Views: 58
Re: Vertices increasing when importing into zmodeler3
1. when model is being converted from blender to ZModeler via intermediate format, it happens for every triangle to get its own set of 3 vertices. As a result, you get 3x times vertices of triangles count. This is, in particular, a case of .obj, .dae and .fbx files being in between of Blender (3dsMa...
- Sat Jun 03, 2023 1:26 pm
- Forum: Grand Theft Auto V
- Topic: Issue in materials browser
- Replies: 2
- Views: 43
Re: Issue in materials browser
Hello. The properties window is probably out of screen bounds. This happens on multiple monitors layout or when you change desktop resolution. I advise to open ZModeler3_profile.xml file in any text editor, locate there branch "Material Properties" and change settings to something like on ...
- Fri Jun 02, 2023 4:27 am
- Forum: Tech support (forum, account, licenses)
- Topic: problem with the licenses buying
- Replies: 4
- Views: 52
Re: problem with the licenses buying
This is not an invoice, I do see your payment (transaction) but the status of transaction is still "Pending" and no funds were sent to my account. Take a look at transaction history on your Visa card - was it debited or there is a hold on funds associated with this transaction? I have neve...
- Thu Jun 01, 2023 6:43 am
- Forum: Tech support (forum, account, licenses)
- Topic: Platform ID Problems
- Replies: 11
- Views: 171
Re: Platform ID Problems
when you black-list platform ID, you can add it again (it restores from black list) and use it normally. There are no constrains here. Platform removal will delete trial license and it will never get restored. However, if you had license key installed in ZModeler and removed platform ID, it is stron...
- Thu Jun 01, 2023 1:30 am
- Forum: Tech support (forum, account, licenses)
- Topic: Platform ID Problems
- Replies: 11
- Views: 171
Re: Platform ID Problems | I cannot get to license information tab to get my platform ID. I already paid for license
I paid for the 2 yr license and already created the account but cannot find my platform ID by going to license information tab. Any idea how I can get to the tab? Your platform ID has a license activated in web account. Also, your platform ID has logged in to license server today. In most of cases ...
- Thu Jun 01, 2023 1:26 am
- Forum: Tech support (forum, account, licenses)
- Topic: problem with the licenses buying
- Replies: 4
- Views: 52
Re: problem with the licenses buying
Have you got your receipt from PayPal after purchase? What was your payment method - can you check whether you were debited or not?
- Wed May 31, 2023 11:59 pm
- Forum: Tech support (forum, account, licenses)
- Topic: Platform ID Problems
- Replies: 11
- Views: 171
Re: Platform ID Problems
It can be used. you just need to activate license for your platform ID.
Also, in ZModeler specify your account name and platform password. Assign password onto your platform ID again in web account on "My computers" page. The rest looks OK to me.
Also, in ZModeler specify your account name and platform password. Assign password onto your platform ID again in web account on "My computers" page. The rest looks OK to me.
- Wed May 31, 2023 10:04 pm
- Forum: Tech support (forum, account, licenses)
- Topic: problem with the licenses buying
- Replies: 4
- Views: 52
Re: problem with the licenses buying
Hello. Your payment was not yet cleared by PayPal (most likely they have not got your funds yet) due to an insufficient or blocked funds on your card. Or, if you have used any other payment method, the funds might not have been credited yet to PayPal, so license is not issued for your purchase. Some...
- Wed May 31, 2023 9:57 pm
- Forum: Tech support (forum, account, licenses)
- Topic: missing ImportExport service
- Replies: 13
- Views: 882
Re: missing ImportExport service
if you have specified your e-mail on settings page, then specify your account name and e-mail on "lost password" page. If you have not assigned any e-mail, you can't recover password. It's preferable to let browser save the password. if you have ever made a purchase, you can specify me you...
- Wed May 31, 2023 9:21 pm
- Forum: ZModeler3 General discussion
- Topic: Madness Engine PC2/AMS2 - Include Character Material Shaders On MEB Export
- Replies: 8
- Views: 445
Re: Madness Engine PC2/AMS2 - Include Character Material Shaders On MEB Export
are you sure you have updated ZModeler? the "characters_basic" should not get loaded as "Color" shader. The updated plugin version is 3.3.0.299
- Wed May 31, 2023 1:03 am
- Forum: Tech support (forum, account, licenses)
- Topic: MISSINGIMPORTEXPORTSERVICE - ERROR MESSAGE
- Replies: 9
- Views: 121
Re: MISSINGIMPORTEXPORTSERVICE - ERROR MESSAGE
Unfortunately, no free option available.
- Wed May 31, 2023 12:40 am
- Forum: Tech support (forum, account, licenses)
- Topic: MISSINGIMPORTEXPORTSERVICE - ERROR MESSAGE
- Replies: 9
- Views: 121
Re: MISSINGIMPORTEXPORTSERVICE - ERROR MESSAGE
On your screenshot of "License Information" window there is no license key installed. Where you see your platform ID - there should be license key under it and another row lower "Verification: revalidate in .... days". Edit: You have used trial license for your platform ID on ano...
- Wed May 31, 2023 12:39 am
- Forum: Grand Theft Auto V
- Topic: I have a modded car and when I load it into the game the error
- Replies: 1
- Views: 23
Re: I have a modded car and when I load it into the game the error
if I'm not mistaken, the opacity/transparency level on "lightsemissive" game's shader is controlled by main texture's alpha channel. Take a look where on this texture the DRL are mapped (using Edit UV tool in ZModeler in "Keep old mapping" mode) - then open UV Mapper window and c...
- Wed May 31, 2023 12:36 am
- Forum: Tech support (forum, account, licenses)
- Topic: Missing IImportExportService.
- Replies: 4
- Views: 681
Re: Missing IImportExportService.
If you have a Help\About window with "Product Information", "License Information" and "Account Setup" pages there, then ZModeler has started properly and everything is OK. You need to install license key in ZModeler to unlock Import/Export service.
- Wed May 31, 2023 12:35 am
- Forum: Tech support (forum, account, licenses)
- Topic: MISSINGIMPORTEXPORTSERVICE - ERROR MESSAGE
- Replies: 9
- Views: 121
Re: MISSINGIMPORTEXPORTSERVICE - ERROR MESSAGE
oh... then everything is absolutely ok. ZModeler has started properly and loaded modules fine. Once you install license key, it will unlock import/export service in ZModeler.
- Wed May 31, 2023 12:25 am
- Forum: ATS and ETS2 by SCS Software
- Topic: problem material shadow
- Replies: 16
- Views: 468
Re: problem material shadow
...it is in the material browser under "User Defined Properties". As long as you don't delete it there, it will always be exported. Exactly. There is no export condition for "shadowmap_bias" parameter to appear in any exported material file: it is solely driven by user-defined p...
- Wed May 31, 2023 12:16 am
- Forum: Tech support (forum, account, licenses)
- Topic: MISSINGIMPORTEXPORTSERVICE - ERROR MESSAGE
- Replies: 9
- Views: 121
Re: MISSINGIMPORTEXPORTSERVICE - ERROR MESSAGE
Do you have a Help\About window in ZModeler?
If you do, then you need a license key installed properly to get ImportExport service.
If you do, then you need a license key installed properly to get ImportExport service.
- Tue May 30, 2023 10:59 am
- Forum: Tech support (forum, account, licenses)
- Topic: MISSINGIMPORTEXPORTSERVICE - ERROR MESSAGE
- Replies: 9
- Views: 121
- Tue May 30, 2023 10:40 am
- Forum: Grand Theft Auto V
- Topic: Texture "(null)" was not found
- Replies: 1
- Views: 32
Re: Texture "(null)" was not found
send me the smallest .z3d file that gives this error on open.
- Tue May 30, 2023 2:04 am
- Forum: ATS and ETS2 by SCS Software
- Topic: problem material shadow
- Replies: 16
- Views: 468
Re: problem material shadow
Was there any new updates? I have 1.47 base unpacked and every "shadowonly" material in an automat folder has "shdowmap_bias : 0.0000" row in it.
- Mon May 29, 2023 9:13 am
- Forum: Grand Theft Auto V
- Topic: Delete logo
- Replies: 2
- Views: 65
Re: Delete logo
select polygon(s) and press 'Del' button.
- Mon May 29, 2023 9:12 am
- Forum: ZModeler3 General discussion
- Topic: Madness Engine PC2/AMS2 - Include Character Material Shaders On MEB Export
- Replies: 8
- Views: 445
Re: Madness Engine PC2/AMS2 - Include Character Material Shaders On MEB Export
Get an update. I don't have the game or game files to test, so I just made the material files to be loadable (prevent error on import/export).