Search found 15 matches

by Z@gor
Sun Nov 29, 2020 9:39 pm
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

Thank you very much for the information Oleg. Because the facial animation does not work properly in the models that I have transferred to the game, the mouth, jaw and eyes look awkward. How can I completely disable the eye and mouth animation? How can I delete it? There are detailed facial animatio...
by Z@gor
Sun Nov 29, 2020 1:34 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

Hello, Oleg. I'm doing a character conversion to the game, everything is fine, but the hands are out of shape. Is it possible to be rigging for hands? Is there a custom setting or Tutorial for this? Finally, will Zmodeler3 model support for Rdr2 come? Do you have such a project? I wish you good work...
by Z@gor
Mon Mar 30, 2020 11:45 am
Forum: Grand Theft Auto V
Topic: My model is distorting
Replies: 8
Views: 1318

Re: My model is distorting

There is a model import problem since the last update. I import the Yft file and name it .global, but .mesh doesn't show up. Please watch the video.
https://youtu.be/T5gkuZp1C8Y
by Z@gor
Sun Jul 23, 2017 10:43 am
Forum: Site news and events
Topic: ZModeler 3.1.5 release notes
Replies: 41
Views: 40247

Re: ZModeler 3.1.5 release notes

Hi Oleg, although there are 79 days left until the expiration of my license, i get the "failed" error when I enter in to the program. Mentioned error screen is below.

http://oi67.tinypic.com/nyede8.jpg
by Z@gor
Wed Apr 05, 2017 4:45 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

Z@gor, you've loaded a model with "slice to parts" option. it should not be used on ped models; collisions are saved in .ydr files, you should check it by re-importing .ydr files to see whether it's there or not. you can see it in OpenIV too I suppose. may be the game does not respond to ...
by Z@gor
Tue Mar 28, 2017 8:36 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

Hi, Oleg When I import the file, after the last update, the .mesh file belonging to the head part doesn’t appear. No problem with other body parts, the problem is only with head/mesh file. It is as I’ve shown in this picture: http://oi63.tinypic.com/30xkgoz.jpg By the way, When I transfer the ydr fi...
by Z@gor
Tue Jan 03, 2017 10:29 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

Oleg wrote:fixed. get an update.
Thanks :)
by Z@gor
Tue Jan 03, 2017 8:07 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

quechus13 wrote:Oleg the new update messed up rigging ped models.
I can't bind the model to the skeleton no matter what I do.
this has also happened to other people.
I have the same problem as you.
by Z@gor
Wed Nov 09, 2016 1:49 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

Oleg, is there any method you can suggest for the hair problem?
I add hair to the model but the hair stands as an immobile object in the game but I want it to move when I move or with the wind.
Is it possible?
by Z@gor
Fri Oct 28, 2016 6:59 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

@Oleg finally done:)
https://www.youtube.com/watch?v=GS2zeiqH4t8
This was the only point İ had problem with and now it is done thanks to you.
Thanks for all your helps. I am planning to prepare a ped convert video based on what I learned from you. Have a nice day.
by Z@gor
Fri Oct 28, 2016 1:32 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

@Oleg Thanks for the quick reply. I've tried to apply the solution for the shaking (wind effect) problem you wrote on the message in the link but I couldn't succeed. Because my English is not good enough, I am having problems to understand the terminology. Can you please make a video tutorial for th...
by Z@gor
Wed Oct 26, 2016 10:53 pm
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: GTA V character (Player, NPC) modding

Hi Oleg, I transferred a model into the game based on your tutorials. Texture and rigging seems to have no problem but the model has a flickering/shaking problem. I uploaded a video so that you can understand it better. I made the editting on ig_bankman model. Do you think this problem is related to...
by Z@gor
Sat Jul 02, 2016 6:14 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: Ped models

Oleg, My Zmodeler license is about to expire and cannot buy a new license since Paypal has left Turkey. Is there any other way of buying licence?
by Z@gor
Thu Jun 30, 2016 3:43 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 998
Views: 335775

Re: Ped models

Hi, Oleg Thanks for the ydd support but there are issues about the skeleton I'm having problem with. Torso, head and legs move all together while they need to move independently. I'm trying to apply what you told on prior messages but my english is not good enough. Can you please prepare a tutorial ...
by Z@gor
Sun Sep 06, 2015 4:32 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1759
Views: 604131

Re: Report Import/Export bugs here

Hi, Oleg We haven’t met any problems in car models you made with ZModeler 3 for GTA V, that may effect game play negatively. Thanks for this. For the last week, we have been working on motorbike models and share completed projects with people, but there is a case with motorbike mods. Some users, whe...