Search found 26 matches

by Z@gor
Sun Sep 17, 2023 7:24 am
Forum: ZModeler2 General Discussion
Topic: Making map objects?
Replies: 7
Views: 5013

Re: Making map objects?

Instead of opening a new topic, I wanted to ask here. How can I create the "COL" file in the easiest way when creating a new model in YDR format (texture embedded)? I import the original model and create a copy (Attach) of the model I created to the "COL" file of that model and u...
by Z@gor
Wed Sep 13, 2023 5:40 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Thank you very much. Fixed :)
by Z@gor
Wed Sep 13, 2023 5:04 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

I'm having shadow problems with some of the models I added to the game. I showed an example in the video. While I do not have any problems with the external texture models I added to the game, I am having problems with the embedded texture models. The model's shadow moves as the character moves. I h...
by Z@gor
Tue Aug 15, 2023 11:09 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

I tried that too but the result is the same. When I download the same model several times in a row, sometimes one of them works without any problems.
Image
by Z@gor
Tue Aug 15, 2023 7:41 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

The texture file in the ytd file has the same name but no positive result. I converted the model a few times from the beginning, but I got the same error each time. This is the first time I am encountering such a problem.
by Z@gor
Mon Aug 14, 2023 1:07 pm
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Hello. In a new model I added to the game, although I made all the settings correctly, when I transfer the model to the game, the skins of the model are mixed and it is not visible that I added it. Is there a solution for this, it's the first time it's happened to me. https://i.hizliresim.com/pmapgl...
by Z@gor
Wed Aug 09, 2023 4:53 am
Forum: Grand Theft Auto V
Topic: Report Import/Export bugs here
Replies: 1876
Views: 984978

Re: Report Import/Export bugs here

When you combine the 2-part model, the model breaks down and the polyons get mixed up. Normally, I don't have a problem when I combine multiple models with a low polyon number, but this problem arises in models with a high polyon number. How can I combine multiple models without reducing the number ...
by Z@gor
Sat Jan 01, 2022 9:03 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Binding an object to a skeleton is not enough. You need bones weight to be assigned onto mesh vertices. In your case, you can assign weight of bone "head" onto all vertices of your mesh component. Switch object to vertices level, select all vertices. pick Rigging\Influence\Paint tool, exp...
by Z@gor
Sat Jan 01, 2022 6:56 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

I can't connect the skeleton to the model. I wonder why?
https://www.youtube.com/watch?v=xBkI5UjVcSA
by Z@gor
Thu Dec 23, 2021 10:57 pm
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

I succeeded. Thank you so much.
by Z@gor
Thu Dec 23, 2021 8:50 pm
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Is it possible to do the process applied between 2:44 - 3:16 in this video with Zmodeler3?
https://youtu.be/SRsVKTWFcTw
by Z@gor
Sun Nov 29, 2020 9:39 pm
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Thank you very much for the information Oleg. Because the facial animation does not work properly in the models that I have transferred to the game, the mouth, jaw and eyes look awkward. How can I completely disable the eye and mouth animation? How can I delete it? There are detailed facial animatio...
by Z@gor
Sun Nov 29, 2020 1:34 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Hello, Oleg. I'm doing a character conversion to the game, everything is fine, but the hands are out of shape. Is it possible to be rigging for hands? Is there a custom setting or Tutorial for this? Finally, will Zmodeler3 model support for Rdr2 come? Do you have such a project? I wish you good work...
by Z@gor
Mon Mar 30, 2020 11:45 am
Forum: Grand Theft Auto V
Topic: My model is distorting
Replies: 8
Views: 2984

Re: My model is distorting

There is a model import problem since the last update. I import the Yft file and name it .global, but .mesh doesn't show up. Please watch the video.
https://youtu.be/T5gkuZp1C8Y
by Z@gor
Sun Jul 23, 2017 10:43 am
Forum: Site news and events
Topic: ZModeler 3.1.5 release notes
Replies: 41
Views: 65694

Re: ZModeler 3.1.5 release notes

Hi Oleg, although there are 79 days left until the expiration of my license, i get the "failed" error when I enter in to the program. Mentioned error screen is below.

http://oi67.tinypic.com/nyede8.jpg
by Z@gor
Wed Apr 05, 2017 4:45 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Z@gor, you've loaded a model with "slice to parts" option. it should not be used on ped models; collisions are saved in .ydr files, you should check it by re-importing .ydr files to see whether it's there or not. you can see it in OpenIV too I suppose. may be the game does not respond to ...
by Z@gor
Tue Mar 28, 2017 8:36 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Hi, Oleg When I import the file, after the last update, the .mesh file belonging to the head part doesn’t appear. No problem with other body parts, the problem is only with head/mesh file. It is as I’ve shown in this picture: http://oi63.tinypic.com/30xkgoz.jpg By the way, When I transfer the ydr fi...
by Z@gor
Tue Jan 03, 2017 10:29 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Oleg wrote:fixed. get an update.
Thanks :)
by Z@gor
Tue Jan 03, 2017 8:07 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

quechus13 wrote:Oleg the new update messed up rigging ped models.
I can't bind the model to the skeleton no matter what I do.
this has also happened to other people.
I have the same problem as you.
by Z@gor
Wed Nov 09, 2016 1:49 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Oleg, is there any method you can suggest for the hair problem?
I add hair to the model but the hair stands as an immobile object in the game but I want it to move when I move or with the wind.
Is it possible?
by Z@gor
Fri Oct 28, 2016 6:59 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

@Oleg finally done:)
https://www.youtube.com/watch?v=GS2zeiqH4t8
This was the only point İ had problem with and now it is done thanks to you.
Thanks for all your helps. I am planning to prepare a ped convert video based on what I learned from you. Have a nice day.
by Z@gor
Fri Oct 28, 2016 1:32 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

@Oleg Thanks for the quick reply. I've tried to apply the solution for the shaking (wind effect) problem you wrote on the message in the link but I couldn't succeed. Because my English is not good enough, I am having problems to understand the terminology. Can you please make a video tutorial for th...
by Z@gor
Wed Oct 26, 2016 10:53 pm
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: GTA V character (Player, NPC) modding

Hi Oleg, I transferred a model into the game based on your tutorials. Texture and rigging seems to have no problem but the model has a flickering/shaking problem. I uploaded a video so that you can understand it better. I made the editting on ig_bankman model. Do you think this problem is related to...
by Z@gor
Sat Jul 02, 2016 6:14 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: Ped models

Oleg, My Zmodeler license is about to expire and cannot buy a new license since Paypal has left Turkey. Is there any other way of buying licence?
by Z@gor
Thu Jun 30, 2016 3:43 am
Forum: Grand Theft Auto V
Topic: GTA V character (Player, NPC) modding
Replies: 1110
Views: 553551

Re: Ped models

Hi, Oleg Thanks for the ydd support but there are issues about the skeleton I'm having problem with. Torso, head and legs move all together while they need to move independently. I'm trying to apply what you told on prior messages but my english is not good enough. Can you please prepare a tutorial ...