Search found 73 matches

by Sun2k
Tue Mar 14, 2023 5:52 am
Forum: Grand Theft Auto V
Topic: How to remove the polygons from the skin under the clothes?
Replies: 4
Views: 731

Re: How to remove the polygons from the skin under the clothes?

Thank you and you are right but I have not found the tutorials (documentation) on the zmodeler 3 site since the beginning of my trial
by Sun2k
Mon Mar 13, 2023 11:56 pm
Forum: Grand Theft Auto V
Topic: How to remove the polygons from the skin under the clothes?
Replies: 4
Views: 731

Re: How to remove the polygons from the skin under the clothes?

Thank you. Yes my Ped was made from body as one object and then merged together with cloths object If I understand correctly and tell me if I'm wrong, instead of using the Display\Hide tool to reveal the underlying body polygons I can simply check/uncheck the "Tank top" box of my object in...
by Sun2k
Mon Mar 13, 2023 9:23 am
Forum: Grand Theft Auto V
Topic: How to remove the polygons from the skin under the clothes?
Replies: 4
Views: 731

How to remove the polygons from the skin under the clothes?

Hello to all I have a Ped with clothes and I would like to know what is the best way to remove the polygons from the mesh (the skin) that is under the clothes in order to optimize it? For example: My Ped has a tank top, how to remove the polygons from the skin while respecting the contour of the tan...
by Sun2k
Sun Mar 12, 2023 10:29 am
Forum: Grand Theft Auto V
Topic: How to cut a mesh at a specific location?
Replies: 13
Views: 1184

Re: How to cut a mesh at a specific location?

Thank you very much, I managed to detach the mesh. In fact I didn't know that I had to use the move tool...

Is the "quick slice" tool is the "Cut the selected poly mesh with a plane" tool. ?

The tutorials are on the Zmodeler website ?
by Sun2k
Sun Mar 12, 2023 12:59 am
Forum: Grand Theft Auto V
Topic: How to cut a mesh at a specific location?
Replies: 13
Views: 1184

Re: How to cut a mesh at a specific location?

Hello, Is the "quick slice" tool the "Slices selected poly mesh with a plane. " ? With this tool ("Slices selected poly mesh with a plane.. "I was able to draw a section line and then I use the delete key on my keyboard to delete the polygons (but I'm not trying to dele...
by Sun2k
Sat Mar 11, 2023 11:07 pm
Forum: Grand Theft Auto V
Topic: 2 questions that bother me about a youtube tuto on how to create a ped
Replies: 14
Views: 1163

Re: 2 questions that bother me about a youtube tuto on how to create a ped

Thanks a lot

For the "Copy axes" tool, what do you mean by: copies local axes from one object to another? it copies the axes of the skeleton?

What do you mean by: "streaming player model"?
by Sun2k
Sat Mar 11, 2023 11:12 am
Forum: Grand Theft Auto V
Topic: 2 questions that bother me about a youtube tuto on how to create a ped
Replies: 14
Views: 1163

Re: 2 questions that bother me about a youtube tuto on how to create a ped

Thanks, I'll check it out... really sorry to ask you all these questions 1/ In the tuto of this video (see below) why does he use the tool "Display Copies local axes from one node to another" and in the other video (see above the 1st post) he doesn't use this tool? https://www.youtube.com/...
by Sun2k
Sat Mar 11, 2023 9:41 am
Forum: Grand Theft Auto V
Topic: 2 questions that bother me about a youtube tuto on how to create a ped
Replies: 14
Views: 1163

Re: 2 questions that bother me about a youtube tuto on how to create a ped

Waw thanks a lot, it's true that I could try the ped positions directly on Zmodeler
by Sun2k
Sat Mar 11, 2023 8:54 am
Forum: Grand Theft Auto V
Topic: 2 questions that bother me about a youtube tuto on how to create a ped
Replies: 14
Views: 1163

Re: 2 questions that bother me about a youtube tuto on how to create a ped

Yes, very good idea, thank you.

I forgot, here is a screenshot of the Ped "ig_barry" which has an influence on the bisepts when there should not be any

How to explain this ?

Image
by Sun2k
Sat Mar 11, 2023 8:34 am
Forum: Grand Theft Auto V
Topic: 2 questions that bother me about a youtube tuto on how to create a ped
Replies: 14
Views: 1163

Re: 2 questions that bother me about a youtube tuto on how to create a ped

Ok thank you I see it more clearly but I will follow your advice ie make tests to understand However, is it a good idea if I take screenshots of the influence of each bone of the original Ped to reproduce the same Influence on the replacement Ped? Here is a screenshot of the Ped "ig_barry"...
by Sun2k
Sat Mar 11, 2023 8:20 am
Forum: Grand Theft Auto V
Topic: How to cut a mesh at a specific location?
Replies: 13
Views: 1184

Re: How to cut a mesh at a specific location?

Thanks I managed to draw the line... sorry I tried on the vertices instead of the edges

Then when I select the Detach tool and click on this red line nothing happens

I can't find the "quick slice" tool
by Sun2k
Sat Mar 11, 2023 6:38 am
Forum: Grand Theft Auto V
Topic: 2 questions that bother me about a youtube tuto on how to create a ped
Replies: 14
Views: 1163

Re: 2 questions that bother me about a youtube tuto on how to create a ped

Thank you but why do you say that the "Spine3" bone was affected on the tops of the biceps because they were closer to the tops of the torso because in reality it should not be affected but "Spine3" also corresponds to the biceps (see the photo circled in red) I'm really sorry be...
by Sun2k
Sat Mar 11, 2023 5:54 am
Forum: Grand Theft Auto V
Topic: 2 questions that bother me about a youtube tuto on how to create a ped
Replies: 14
Views: 1163

Re: 2 questions that bother me about a youtube tuto on how to create a ped

Thank you very much for these explanations. There is one thing I don't understand, how to know which bone is affected to a precise part of the body? Because when I uncheck the "Spine3" bone it's the upper part (bust, arms and head) that is masked then why use the Rigging\Influence\Paint to...
by Sun2k
Sat Mar 11, 2023 2:29 am
Forum: Grand Theft Auto V
Topic: How to cut a mesh at a specific location?
Replies: 13
Views: 1184

Re: How to cut a mesh at a specific location?

Great thanks... I followed your advice, that is to say, I am practicing on a simple flat surface First of all, should I select the "Edge" button? If yes, then I have the edges turn green, then I select the "Insert" tool and I click on the edges one by one but the red line does no...
by Sun2k
Fri Mar 10, 2023 11:59 pm
Forum: Grand Theft Auto V
Topic: 2 questions that bother me about a youtube tuto on how to create a ped
Replies: 14
Views: 1163

2 questions that bother me about a youtube tuto on how to create a ped

Hello to all :) , I followed this tutorial to create a ped (I don't know if I have the right to put the link) https://www.youtube.com/watch?v=_Q1Ab04kt-w&t=12s And I have 2 questions that bother me: 1/ Why after copying the weight, it paints the weight with the tool "Paint weight of current...
by Sun2k
Fri Mar 10, 2023 11:41 pm
Forum: Grand Theft Auto V
Topic: How to cut a mesh at a specific location?
Replies: 13
Views: 1184

Re: How to cut a mesh at a specific location?

Thank you for these explanations.. I tried the Modify\Insert tool at the edges but nothing happens..

I tried to select the Edges of the mesh and I use the Insert tool so there is a red line but as soon as I release the mouse click the red line disappears..

Can you tell me the procedure please?
by Sun2k
Fri Mar 10, 2023 2:08 pm
Forum: ZModeler3 General discussion
Topic: Language translation file
Replies: 8
Views: 3112

Re: Language translation file

Ok thank you.. I did not know that we can develop the error message

Here is what I have:
Service "services::CLocalizationService" initialization failed file:reposlibs.cpp line:475
ZModeler is ready.

I specify that the file is original that I downloaded earlier in this thread
by Sun2k
Fri Mar 10, 2023 10:48 am
Forum: ZModeler3 General discussion
Topic: Language translation file
Replies: 8
Views: 3112

Re: Language translation file

Thank you.. so I did a test and I got this error and in "Configuration" Language disappeared: services::CLocalizationService" initialization failed file:reposlibs.cpp line:475 Even if I delete the mylanguage.xlm file there is no longer the Language parameter in "Configuration"
by Sun2k
Fri Mar 10, 2023 8:37 am
Forum: Grand Theft Auto V
Topic: How to cut a mesh at a specific location?
Replies: 13
Views: 1184

How to cut a mesh at a specific location?

Hi,

I would like to know how to cut a mesh at a specific location?

I tried "Separated" and "Break" without success..

Is there a lexicon that explains the different tools of Zmodeler 3?

Thanks
by Sun2k
Fri Mar 10, 2023 8:30 am
Forum: ZModeler3 General discussion
Topic: Language translation file
Replies: 8
Views: 3112

Re: Language translation file

Hello, I am interested in this topic.

Where should I put the empty_log.xml file after translating it?

THANKS
by Sun2k
Fri Mar 03, 2023 10:50 am
Forum: Grand Theft Auto
Topic: Ped model does not load
Replies: 9
Views: 2517

Re: Ped model does not load

Hi, to avoid creating a new post, I'm asking you here, if you know of a good tutorial that explains how to replace an original Ped with another one (which contains .OBJ files)?

THANKS
by Sun2k
Fri Mar 03, 2023 5:10 am
Forum: Grand Theft Auto
Topic: Ped model does not load
Replies: 9
Views: 2517

Re: Ped model does not load

Thank you very much
by Sun2k
Thu Mar 02, 2023 12:12 pm
Forum: Grand Theft Auto
Topic: Ped model does not load
Replies: 9
Views: 2517

Re: I have 3 problems to import a Ped

Thanks again... so I did everything you said with the ig_bankman model and there is still the same problem... but you found the solution to my problem was "Slice to parts" because it is checked by default and after unchecking everything works perfectly... many thanks I have to uncheck &quo...
by Sun2k
Thu Mar 02, 2023 10:27 am
Forum: Grand Theft Auto
Topic: Ped model does not load
Replies: 9
Views: 2517

Re: I have 3 problems to import a Ped

First of all, thank you again for helping me. So when I import only the .ydd file and display L0 lod it works (Zmodeler doesn't close anymore) even if I re-import the .ydd file several times I tried to import only the .ydd file by adding the .ytd file (texture) and displaying L0 lod, so it works too...