Search found 7 matches

by carloxfranco
Tue Apr 07, 2020 7:00 am
Forum: Grand Theft Auto V
Topic: Reset parameters?
Replies: 1
Views: 1325

Reset parameters?

Friends how can I reset the taillight and brakelight parameters? Whenever I put: Left taillight [taillight_l] = 3 Right taillight [taillight_r] = 4 Left Brakelight [brakelight_l] = 9 Right Brakelight [brakelight_r] = 10 The vehicle in play only takes on the "taillight" and the "brakel...
by carloxfranco
Mon Jan 20, 2020 8:12 am
Forum: Grand Theft Auto V
Topic: Lights Problem
Replies: 1
Views: 2002

Lights Problem

Friends, someone who can help me, I have problems with the Brakelights and Taillights lights, in the zmodeler I have correct, but when I test the vehicle in game the lights are always on for the night. During the day they hang up as usual. https://i.ibb.co/zXpGL6x/error-lights.png In other words, th...
by carloxfranco
Mon Feb 12, 2018 8:25 pm
Forum: Site news and events
Topic: GTA5: Cloth-simulated meshes
Replies: 64
Views: 79610

Re: GTA5: Cloth-simulated meshes

Oleg wrote:I haven't messed with scene cloth .yft files. Leave them for now, they might have a different format layout or setup inside.
So how do I create banners with movement? I did not realize anything then. Would it be possible to create a video tutorial?
by carloxfranco
Mon Feb 12, 2018 10:55 am
Forum: Site news and events
Topic: GTA5: Cloth-simulated meshes
Replies: 64
Views: 79610

Re: GTA5: Cloth-simulated meshes

Oleg wrote:ok, i'll check it few later.
prop_flag_us.yft = No shader configuration avail for "cloth_default".

prop_flag_us_r.yft = bust with zmodeler

prop_flag_us_s.yft = bust with zmodeler

prop_flag_usboat.yft = bust with zmodeler
by carloxfranco
Mon Feb 12, 2018 10:06 am
Forum: Site news and events
Topic: GTA5: Cloth-simulated meshes
Replies: 64
Views: 79610

Re: GTA5: Cloth-simulated meshes

what model file gives you this app crash? does it work fine with other files (e.g. non-cloth models are well-importable?) Yes I can import other things and even yesterday I did the conversion of a car and it went well, But when I import a flag prop_flag_us.yft it gives this error or else gives ZMod...
by carloxfranco
Sat Feb 10, 2018 1:38 am
Forum: Site news and events
Topic: GTA5: Cloth-simulated meshes
Replies: 64
Views: 79610

Re: GTA5: Cloth-simulated meshes

I already updated my Zm3 but when I import a flag my Zm3 gives this message

ZModeler is ready.
No shader configuration avail for "cloth_default".

or else this happens

Image
by carloxfranco
Sat Oct 08, 2016 10:08 pm
Forum: Site news and events
Topic: ZModeler 3.1.1 release notes
Replies: 6
Views: 21625

Re: ZModeler 3.1.1 release notes

Hello, where we can see the change log updates