Is there any way to export to OBJ/FBX some details separately from the whole scene?
It is very inconvenient if you frequently export to OBJ/FBX, save the scene, then delete unnecessary details and then export them.
Search found 9 matches
- Mon Feb 06, 2023 6:03 am
- Forum: ZModeler3 General discussion
- Topic: Export of selected objects to OBJ / FBX
- Replies: 0
- Views: 4251
- Mon Nov 28, 2022 6:12 am
- Forum: ZModeler3 General discussion
- Topic: Aligning vertices along the axis in the viewport
- Replies: 2
- Views: 2524
Re: Aligning vertices along the axis in the viewport
Right-click on selected vertices and pick Align -> Vertical or Align -> Horizontal. You can assign hot-key onto these commands too. The align line will match the vertex you click on, while using "hot key" for this command will align to "average" position of selected. wow cool, r...
- Mon Nov 28, 2022 4:48 am
- Forum: ZModeler3 General discussion
- Topic: Aligning vertices along the axis in the viewport
- Replies: 2
- Views: 2524
Aligning vertices along the axis in the viewport
Oleg, hi, how to align the vertices along one of the axes in the viewport in the modeler when modeling? analogue of the make planar tool in 3ds max. The UV Mapper has such a tool, but how to align the vertices during modeling?
- Tue Nov 22, 2022 8:44 am
- Forum: ZModeler3 General discussion
- Topic: UV rendering does not work in compounds.
- Replies: 4
- Views: 2647
Re: UV rendering does not work in compounds.
Fixed, get an update. Mind, you still need to toggle L0 (or other compound state) to make the rendered node visible in scene (even if you render UV atlas of it), as render UV will ignore UV Mapping for objects that are not currently seen in 3D (e.g. when L0 is toggled off for GTA vehicle). yes, it ...
- Tue Nov 22, 2022 7:45 am
- Forum: ZModeler3 General discussion
- Topic: UV rendering does not work in compounds.
- Replies: 4
- Views: 2647
Re: UV rendering does not work in compounds.
may you delete most of objects in scene and send me the small .z3d example scene that reproduces this? I was unable to reproduce this with "Render UV" and fulls scene made of compound objects only (GTA vehicle and test flat surface under it). Rendering goes fine for wireframe atlas like o...
- Tue Nov 22, 2022 7:26 am
- Forum: ZModeler3 General discussion
- Topic: UV rendering does not work in compounds.
- Replies: 4
- Views: 2647
UV rendering does not work in compounds.
After the last update of 3Modeler, where the ability to map LOD levels was added without disassembling the compound, RenderUV stopped working in UV Mapper. Rendering seems to be happening, the percentage bar is activated, but the output is an empty file with a black background. Now, in order to rend...
- Wed Oct 26, 2022 9:56 am
- Forum: Grand Theft Auto V
- Topic: Report Import/Export bugs here
- Replies: 1876
- Views: 986644
- Wed Sep 07, 2022 4:52 pm
- Forum: ZModeler3 General discussion
- Topic: Панель быстрого доступа в браузере текстур/Texture Browser Quick Access Toolbar
- Replies: 2
- Views: 2727
- Wed Sep 07, 2022 6:08 am
- Forum: ZModeler3 General discussion
- Topic: Панель быстрого доступа в браузере текстур/Texture Browser Quick Access Toolbar
- Replies: 2
- Views: 2727
Панель быстрого доступа в браузере текстур/Texture Browser Quick Access Toolbar
Олег, приветствую. Каким-либо образом можно добавить панель быстрого доступа в браузере текстур, как это сделано в стандартном проводнике Windows? https://i.imgur.com/0TVcY5a.png https://i.imgur.com/nBCaW2C.png Не очень удобно сейчас листать папки с текстурами, а так было-бы намного удобней :) дальш...