i tried that root in centered fine but local axis for objects and all over the place not lining up at all
Search found 12 matches
- Mon Aug 12, 2024 6:38 am
- Forum: ATS and ETS2 by SCS Software
- Topic: animation local axis
- Replies: 2
- Views: 1820
- Sun Aug 11, 2024 1:48 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: animation local axis
- Replies: 2
- Views: 1820
animation local axis
hey bro when i export my animation all my local axis getting moved not lining up like it was suppose to be when i exported..im exporting my animation for the first time in this mod and this is not my first animation i do but this never happened to me im dragging my animation under interior slot in z...
- Mon Aug 14, 2023 11:47 am
- Forum: ATS and ETS2 by SCS Software
- Topic: Missing shaders
- Replies: 6
- Views: 4158
Re: Missing shaders
thanks bro
- Sun Aug 13, 2023 7:52 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: Missing shaders
- Replies: 6
- Views: 4158
Missing shaders
trying to import something from scs and getting this error and mat is just white no texture or anything
Missing shader adaptation for "eut2.unlit.vcol.tex.flipsheet" in material "bdfddd45fddf045fdfd0c5888bb8".
Missing shader adaptation for "eut2.unlit.vcol.tex.flipsheet" in material "bdfddd45fddf045fdfd0c5888bb8".
- Fri Mar 24, 2023 9:09 am
- Forum: ATS and ETS2 by SCS Software
- Topic: env_factor
- Replies: 27
- Views: 10113
Re: env_factor
thank youOleg wrote: ↑Thu Mar 23, 2023 11:23 pm my bad.. fixed. get an update.
If you get options from user-defined window of material that you don't want to be included in .mat file, you can add them (comma-separated, lower-case) in Profile -> Editor -> Preferences -> Filters -> SCSPrism3D -> IgnoreUserOptionsList.
- Thu Mar 23, 2023 11:04 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: env_factor
- Replies: 27
- Views: 10113
Re: env_factor
hey oleg on the latest update after i export with truckpaint and airbursh flag im getting flags : "AIRBRUSH" in my mats and its crashing my game!!
- Wed Mar 22, 2023 10:42 pm
- Forum: Site news and events
- Topic: ZModeler 3.3.0 release notes
- Replies: 27
- Views: 43647
Re: ZModeler 3.3.0 release notes
no ZModeler doesnt load normal maps that was saved from 3.2
ZModeler is ready.
Failed to load texture "white_leather_n.dds". file:texturesservice.cpp line:668
VFailed to load texture: "white_leather_n.dds". file:basictextureswicanddds.cpp line:308
ZModeler is ready.
Failed to load texture "white_leather_n.dds". file:texturesservice.cpp line:668
VFailed to load texture: "white_leather_n.dds". file:basictextureswicanddds.cpp line:308
- Fri Mar 17, 2023 9:06 am
- Forum: Site news and events
- Topic: ZModeler 3.3.0 release notes
- Replies: 27
- Views: 43647
Re: ZModeler 3.3.0 release notes
yes i figured that out but too bad the textures thats saved from 3.2.1 doesn't work in any paint program they ruined
- Thu Mar 16, 2023 7:10 pm
- Forum: Site news and events
- Topic: ZModeler 3.3.0 release notes
- Replies: 27
- Views: 43647
Re: ZModeler 3.3.0 release notes
hey my normal maps are all messed up in the new 3.3.0 i just moved from 3.2.1
https://gyazo.com/26778e2a71624cc24ab3ffff85f1971a
https://gyazo.com/26778e2a71624cc24ab3ffff85f1971a
- Wed Dec 08, 2021 12:58 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: Electrics - Problem
- Replies: 4
- Views: 2284
Re: Electrics - Problem
you cant have electrics and then electrics1 in they both have to be named electrics and not joined
- Thu Dec 10, 2020 4:33 pm
- Forum: ATS and ETS2 by SCS Software
- Topic: moving mesh in uv mapper
- Replies: 3
- Views: 2506
Re: moving mesh in uv mapper
it says nothing does it work for you ?c.kiesman89 wrote:Does yours say press {null} instead of TAB?
- Thu Dec 10, 2020 7:59 am
- Forum: ATS and ETS2 by SCS Software
- Topic: moving mesh in uv mapper
- Replies: 3
- Views: 2506
moving mesh in uv mapper
hey Oleg i asked u this before but we were able to move mesh in uv mapper from box to a box with holding down tab and box pops out to select how many box to move i havent been able todo that in a while why ?
like you do in this part of the video
https://youtu.be/QOonjMraiPw?t=538
like you do in this part of the video
https://youtu.be/QOonjMraiPw?t=538