by GT_King » Thu Jun 13, 2013 8:41 pm
HI, I have problems with Zmodeler v1.07b on Windows 7 64-bit. It runs
really slow. When cursor is hovered over an object in objects' view, it should get highlighted in blue almost instantly, but it takes about 10-15 seconds for Zmodeler to respond to any of my inputs.
I've got selected 'Direct3D, T&L HAL' . Just to test, I ran Windows 7 in safe mode and then the only available option was RGB Emulation, where it worked much smother and faster.
Why so? I have NVIDIA GeForce 210 Graphics card and it runs everything (games and all such stuff) smoothly except Zmodeler.
2nd problem: The .pkg filter (for Midtown Madness 2) does not export .mtx files correctly. When I export a trailer from Zmodeler, its wheels are half submerged into the ground and it is highly un-stable because its wheels keep trying to get on the ground which makes the trailer bounce crazily. Also, the all the breakable objects appear on a single point, on the origin of 3 axes. I re-placed the .mtx files my Zmodeler generated with the ones from an add-on truck and the wheels of trailer became stable. Could there be any solution?
HI, I have problems with Zmodeler v1.07b on Windows 7 64-bit. It runs [b][i]really[/i][/b] slow. When cursor is hovered over an object in objects' view, it should get highlighted in blue almost instantly, but it takes about 10-15 seconds for Zmodeler to respond to any of my inputs. :? I've got selected 'Direct3D, T&L HAL' . Just to test, I ran Windows 7 in safe mode and then the only available option was RGB Emulation, where it worked much smother and faster.
Why so? I have NVIDIA GeForce 210 Graphics card and it runs everything (games and all such stuff) smoothly except Zmodeler. :shock:
2nd problem: The .pkg filter (for Midtown Madness 2) does not export .mtx files correctly. When I export a trailer from Zmodeler, its wheels are half submerged into the ground and it is highly un-stable because its wheels keep trying to get on the ground which makes the trailer bounce crazily. Also, the all the breakable objects appear on a single point, on the origin of 3 axes. I re-placed the .mtx files my Zmodeler generated with the ones from an add-on truck and the wheels of trailer became stable. Could there be any solution? :roll: