VC: How do I texture?

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Re: VC: How do I texture?

by Richard » Thu Jan 24, 2013 4:27 am

This is my test result. I think I'm doing it right. I just select the texture from the Material editor, and then add the bitmap, UV map. It isn't any different from just doing it the usual way :roll:

http://img827.imageshack.us/img827/4267 ... etestd.jpg

Re: VC: How do I texture?

by Richard » Wed Jan 16, 2013 2:22 am

I just wanted to update, you have to seperate the pieces to texture the parts of the model, then unify them using chassis_hi? With the exception of the doors for example, glass.

VC: How do I texture?

by Richard » Wed Jan 16, 2013 1:47 am

Hello,

I'm trying to texture a model vehicle from the vice city game, where do I begin texturing the model, and if I want to change a texture, I must extract the original files from the TXD, using a txd editor?

The Hi_ok needs to be textured the same way as the damaged pieces, though the exeception is they need a scratch material on top of the original?

Lastly, I must not touch the model overall, I will need to leave it it's current position and also avoid touching the dummies?

http://img687.imageshack.us/img687/3397/examplee.jpg

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